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  1. #11

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    I think I have concerns about any of my possible teams in BC heroics, simply because of the more complex boss fights. Maybe they just feel "more complex" because they're new, but I certainly can see that there will be issues with heroic boss fights that may cause problems.

    It's way too soon to theorycraft our way into "sky is falling" type predictions, however.

    I will say that normal mode instance boss encounters were harder for my hunter team than I expected... mostly due to the AoE damage that the team takes. I expected to somewhat fly through UK and Nexus at 70, which was not the case at all. They're both doable after a lot of education (and some gearing/leveling up), but the boss fights are harder than I expected. Trash is of no consequence-- almost easier than I'd expected.

    I definitely wish I could have stayed with Pally+4xHunters for instancing, since 8 BoMights is sooooo yummy for AP gain. There's too much boss AoE for that to work out well, unfortunately. Druid+4xHunters has turned out to be a much better combination.
    Cranky old-timer.

  2. #12

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    I run pally+shammys and I worry about heroics. I agree, the boss encounters so far feel harder than TBC in regular, and they have got to be even worse in heroic mode. Oh well, the nice thing is that with tabards we can hopefully find a few bosses that are easy to do. I just hope I can find one that drops frozen orbs, would like to farm them before they drop down in value too much.

    Would love to start hearing comments from people who are multiboxing heroics, theres gotta be a few 80 teams out there -- i'm only 75

  3. #13

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    Quote Originally Posted by 'algol',index.php?page=Thread&postID=149711#post14 9711
    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=149696#po st149696
    History lesson for you: The first five man team showed up WITH a video of heroic clears.

    There was no theorycrafting. There was no disscussion. There was this guy (xbox I think?) that posted a video and said "look what I did".
    And THAT is why it's much easier to get grant funding as an experimentalist than as a theoretical physicist.

    "Hi I found awesome new particle! Grants plz?"
    <- Experimental Physicist

    You need the grant funding to find the particle to begin with. Equipment costs money. What do experimentalists need grants for? All they do is sit around reading books and writing stuff on chalk boards. =P
    Firetree, Alliance.

    Adiabat (Prot Pally), Isochor (Holy Priest), Isobar (Frostfire Mage) <Retired at 80 during WotLK>

    Corpsebréw, Corpsebrèw, Corpsebrêw (3x Death Knight) <Retired at 80 during WotLK>

    Femtotank (Prot Warrior), Femtoheals (Disc Priest), Femtosummons (Demo Lock) <Active, 105>

  4. #14
    Rated Arena Member
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    Mar 2008
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    429

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    Quote Originally Posted by 'puppychow',index.php?page=Thread&postID=150561#po st150561
    I run pally+shammys and I worry about heroics. I agree, the boss encounters so far feel harder than TBC in regular, and they have got to be even worse in heroic mode. Oh well, the nice thing is that with tabards we can hopefully find a few bosses that are easy to do. I just hope I can find one that drops frozen orbs, would like to farm them before they drop down in value too much.

    Would love to start hearing comments from people who are multiboxing heroics, theres gotta be a few 80 teams out there -- i'm only 75
    I've only tried a few heroics with my 5 shaman team. So far I've gotten a few of the earlier bosses down, but then run into problems on some others. I'm really waiting for the Savage Glad gear to come out to see how it goes, and I've switched back to my s4 pvp gear, instead of my pve set. Namely, the few problems I'm noticing in heroics - hex on trash is very limited. Almost 75% of dungeon mobs are un-ccable, undead, elemental, dragonkin, mechanical, etc. Boss fights are just nuts. Almost all the heroic bosses I've encountered are immune to groundings (1st boss in Utgarde, 7.5k shadowbolts every 2 seconds). And others just hit like trucks, 7-8k a hit. Elementals at this level have 10.2k hp, so they get 2 shot at a minimum.

    They're doable, most defintely. It's just working out a stategy to make them doable at this point. The only one that may be near impossible for ANY boxing team is Occulus. But we have to see about it.

    Also, it's really early in the xpansion. We'll refine tactics, learn encounters better, etc. My first clear of Utgarde Pinnacle took nearly 3 hours, with 15+ wipes, waiting for elementals, etc. I went back today and didn't wipe on a single boss (1 wipe during the whole run on trash because i was stoopid and fell down some broken stairs near the end).

    Anyway, there are tough encounters out there, for boxer teams and non-boxer teams alike. Some encounters my friends find difficult, I find super easy. /shrug
    Back to Warcraft!
    Shaggir, Shaggira, Shaggire, Shaggiri, Shaggiro - 5 Shamans US-Coilfang(H)

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