I target with a series of 4 macros bound to U-I-O-P, where each key is only bound on one client. It effectively changes the hunters target to what the leader/focus target's is and casts Hunters mark. (I get visual confirmation of what target was acquired that way, plus a buff). A lot of times it is mouse click + key press, mouse click + key press, etc, like you describe below. I can also use keyboard or TAB-targetting since I don't pass those keys to all clients.

With 4 targets marked and active on the 4 different hunters, I can just send them in with a common /petattack macro. This is a different key than my normal /petattack macro, and it doesn't have them go to the focus target (since that would screw up their "assignment"). Usually, I have the hunters pull with a scorpid sting+/pet attack macro using a shift modified macro-- this gives me the option of having the pets fight the mobs between their original position and ours. After that, everything is focus fired again.

I have a series of four other keys that will change targets to the leader's and immediately /petattack. This is useful for picking up targets in the middle of a fight.


I have switched to running with my main hunter as a Marksman+Wolf for the extra group AP. I have not been disappointed so far. I simply put the wolf on the first target to die, and he doesn't really need to "tank" much. I need to respec him so he isn't any faster than the other tank pets-- this can be a real problem when I send them all in. I have also picked up some Gorillas and have been trying them out. So far, so good, but they're not L70 yet and I'm not really fighting tough instances. They definitely do a nice job on threat-- very little makes it back to the hunter+healer group. I am a little concerned about them picking up more than 1 target each, but so far it hasn't been a problem.

I have also been trying out a paladin healer, since I have the least experience with running one in my group. Healing isn't as bad as I thought it would be, but I'm not fighting super challenging stuff yet. The buffing flexibility is great, and there's no doubt that Blessing of Might is fantastic for this group. 382 AP buff x 8 is another 3000ish AP that is given by that one buff. Wolf's howl is another 1120 (140x8), and trueshot aura compounds everything. I'm running the same instances I leveled my worms with, and stuff is dying a LOT faster. I do find that I'm using 4x Mend Pet more at the end of fights to top off all the pets, but the pally's strong single target flash of lights are really pretty awesome on pets with the huge "healing received" buffs.


The proof will be in my ability to level in WotLK dungeons, but for right now I am thinking that I am going with:

1xMarks Hunter with Wolf
3xBM Hunters with Gorillas
Pally Healer (with Druid a second choice)

The priest's ability to be amazing with CoH is going to get nerfed, and the same nerf doesn't really affect the druid that much since his AoE is a HoT anyhow. I really like the buffs the pally can give, and his healing with clickcast flashes of light has been no problem to manage (so far).