Close
Showing results 1 to 8 of 8
  1. #1

    Default Looting, Click-Casting, & Movement (NOT usual questions)

    Hello Dual-Boxers! I've been reading your guides & such for a few weeks now, and I've got a leaderless system for 2 mages going on one PC with hotkeynet. Very slick, and I plan on making yet another guide about it later if that's useful. By happy coincidence, I also need to take classes on Lua for a work project, so this Christmas you might see some dev work from me - I'll be looking to combine Jamba with Multiboxer's trading functionality with that Examiner mod into one mod of awesomeness. We'll see :P

    But on to the questions! I've got a PiP setup for the 2 mages on one screen, and I have hotkeynet set the main to 3rd-person and the PiP to 1st-person when I switch. Currently I have the Loot to FFA option on in Jamba, and just do everything that way. But I've heard there's a way to opt-out of loot on your slaves and use master looter, so you don't have to switch characters to distribute greens etc, but still loot everything below threshhold on main. There's options for that in Jamba, but how does it work? Does anybody use that system of master looter?

    Second, I haveboth the main and the slave set to the same aspect-ratios, but when I clickcast, the mouse is typically not in the same proportional section of the screen - clickcasting in the center of the main will click in the slave off-kilter a bit, and I have to play with it to click my questgiver or whatnot. Does anyone have similar problems with clickcasting? Maybe it's a problem specific to hotkeynet.

    Third, I use a /follow on whichever character is the slave ATM, but I've seen people use finer methods of having both characters move in sync. From what I've read here this only works to a point, but I havn't seen any actual implementations. This would be REALLY useful in combat - eg, when I frost nova on my alt I have to be very careful with timing or all the mobs are outside the radius >< Does anyone use that or is it as infeasible as it's made out to be?

    I realise this is a lot of stuff I'm asking, sorry about that. On the other hand, feel free to mock my massive incompetence if I've missed something! Thanks

  2. #2

    Default

    Quote Originally Posted by 'crazedfred',index.php?page=Thread&postID=143722#p ost143722
    But I've heard there's a way to opt-out of loot on your slaves and use master looter, so you don't have to switch characters to distribute greens etc, but still loot everything below threshhold on main. There's options for that in Jamba, but how does it work? Does anybody use that system of master looter?
    It does work, but not for quest items. The current release of Jamba (0.3b) does not have a master loot option and the opt-out-of-loot option is broken. But those problems are all fixed and ready to go for the next release.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  3. #3

    Default

    Most of the things you ask about are the usual things that are typically not possible for boxing.

    Moving in sync is simply using the keyboard to move with broadcasting on, and not follow, but it gets out of sync after a while, depending on what you do.

    As Jafula said, master looter works, just not for quest items.

    Click casting, or what ever you mean by that, is generally not possible in any accurate way for multiboxers (except for a certain fishy and probably illegal program).

    I generally use ffa looting myself and just move my mouse to my alts windows for any looting i might want to do on them.
    If grouped with others i might use master looter, if only to not have to look for sparkling corpses on my alts.
    Group loot and alts passing on loot works if you have no intention on looting anything that would normally be rolled for on the alts.
    I'm going to live forever, or die trying.
    5 Shaman Northrend Heroics - My YouTube Channel - Details about my setup (outdated)
    T2 Heroics: lvl 80 Heroics wearing lvl 60 armour
    Running 5-6 accounts on one computer, currently playing Horde on US-Skywall.
    My main teams:
    5x Shamans lvl 85
    5-class team lvl 100: Paladin, Druid, Shaman, Mage, Priest

  4. #4

    Default

    Sounds good! I'm aware I was largely asking for ponies :thumbsup:

    By click-casting I meant where you click in one WoW window, and the click is sent to multiple WoW windows. I think that's what hotkeynet calls it, but it's possible I made it up. I'll ask around on their forums.

  5. #5

    Default

    U could use the ON-SCREEN keyboard. ^^

  6. #6

    Default RE: Looting, Click-Casting, & Movement (NOT usual questions)

    Quote Originally Posted by 'crazedfred',index.php?page=Thread&postID=143722#p ost143722
    Second, I haveboth the main and the slave set to the same aspect-ratios, but when I clickcast, the mouse is typically not in the same proportional section of the screen - clickcasting in the center of the main will click in the slave off-kilter a bit, and I have to play with it to click my questgiver or whatnot. Does anyone have similar problems with clickcasting? Maybe it's a problem specific to hotkeynet.
    HotkeyNet gives the user a choice of five ways to position the cursor. By default the position is proportional. I'll explain what that means with an example. If the real mouse cursor is 45% of the way across and 37% of the way down in the foreground window, the broadcast clicks will occur 45% of the way across and 37% of the way down in the other windows. The aspect ratio of the windows (as opposed to the in-game resolution setting, and I'll explain this distinction in a moment) doesn't matter because the horizontal and vertical percentages are treated separately.

    There are two reasons why this doesn't always give satisfactory results. (1) Toons, NPCs, etc., aren't always placed at the same relative positions in their windows. (2) The WoW client draws buttons and other doodads at different relative positions and different relative sizes depending on the in-game resolution setting. Note that the in-game resolution setting affects the aspect ratio but it's not the same thing as the aspect ratio, because you can also change the aspect ratio by dragging the edges of the window. As long as two windows are set to the same in-game resolution, click broadcasting on buttons and other doodads will work even if you've dragged the windows into different shapes.
    �Author of HotkeyNet and Mojo

  7. #7

    Default

    Quote Originally Posted by 'Maxion',index.php?page=Thread&postID=143731#post1 43731
    Click casting, or what ever you mean by that, is generally not possible in any accurate way for multiboxers (except for a certain fishy and probably illegal program).
    That's not true. You can get 100% accuracy while avoiding the "fishy" method.

    The "fishy" method probably does have an advantage, but it's not accuracy. The advantage is speed and less fussiness in getting things set up.

    By the way I'm not sure the "fishy" method is really fishy. You can make a case that 4.B.(iv) of the EULA forbids it, but you have to read that clause in a somewhat strange way to reach that conclusion.
    �Author of HotkeyNet and Mojo

  8. #8

    Default

    Is it possible to use with Keyclone?

    I am currently using keyclone - but with the changes to AoE and multitanking it becomes much more interesting to just AoE everything down.

    How could I setup something so I can clickcast on several chars at the same time - for instance volley on several hunters?

Similar Threads

  1. Question: Movement Keyclone and looting
    By muplayer2007 in forum New Multi-Boxers & Support
    Replies: 6
    Last Post: 09-25-2013, 01:41 AM
  2. Click to move / interact / FTL questions
    By rahven32 in forum New Multi-Boxers & Support
    Replies: 5
    Last Post: 05-17-2009, 05:53 AM
  3. Easy looting with click to interact/click to move (plus more)
    By rahven32 in forum New Multi-Boxers & Support
    Replies: 6
    Last Post: 05-17-2009, 12:55 AM
  4. Using Interact target and click-to-move for melee movement
    By Trons in forum General WoW Discussion
    Replies: 1
    Last Post: 04-20-2009, 11:00 AM
  5. movement questions
    By kenji in forum New Multi-Boxers & Support
    Replies: 2
    Last Post: 09-18-2008, 11:11 PM

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •