Quote Originally Posted by 'crazedfred',index.php?page=Thread&postID=143722#p ost143722
Second, I haveboth the main and the slave set to the same aspect-ratios, but when I clickcast, the mouse is typically not in the same proportional section of the screen - clickcasting in the center of the main will click in the slave off-kilter a bit, and I have to play with it to click my questgiver or whatnot. Does anyone have similar problems with clickcasting? Maybe it's a problem specific to hotkeynet.
HotkeyNet gives the user a choice of five ways to position the cursor. By default the position is proportional. I'll explain what that means with an example. If the real mouse cursor is 45% of the way across and 37% of the way down in the foreground window, the broadcast clicks will occur 45% of the way across and 37% of the way down in the other windows. The aspect ratio of the windows (as opposed to the in-game resolution setting, and I'll explain this distinction in a moment) doesn't matter because the horizontal and vertical percentages are treated separately.

There are two reasons why this doesn't always give satisfactory results. (1) Toons, NPCs, etc., aren't always placed at the same relative positions in their windows. (2) The WoW client draws buttons and other doodads at different relative positions and different relative sizes depending on the in-game resolution setting. Note that the in-game resolution setting affects the aspect ratio but it's not the same thing as the aspect ratio, because you can also change the aspect ratio by dragging the edges of the window. As long as two windows are set to the same in-game resolution, click broadcasting on buttons and other doodads will work even if you've dragged the windows into different shapes.