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  1. #11

    Default How to orbit, and why they run

    It seems as though, whenever keyclone is sending keys it sends the state, or some sort of toggle, if you press the key down to run it sends
    "W" key down
    Now if you lag when you release the key
    "W" key up
    is never sent to the clones and away they go, it's easy enough to fix just tap the key a couple times and they stop in their tracks and wait for a run by pickup. With this knowledge it's now very easy to figure out how to orbit them. Just set a key to strafe on the clones, either direction it doesnt really matter. Now here's what you have to do pretty quick before they get away.

    Hold down strafe key + stop broadcasting
    --once broadcasting is stopped
    release strafe key
    Start broadcasting
    Hit follow button

    Now what you have is a bunch of clones that got the key down state for strafe stuck, and now they are trying to follow. They run little circles all day and only hitting the strafe key again will stop them. It's pretty fun for mages, damn near everything else it's not so good. If you want more time to set it up find a small room somewhere so the alts can just strafe into the walls.

  2. #12

    Default

    The only time I ever have slaves run away is when I have a mod with "Follow after combat" turned on. I used to have the issue all the time, but I turned that option OFF on my mod (multiboxer v2 right now) and I have never, EVER had that happen since. Now I just spam my follow key periodically and never worry about following after combat automatically.

    I don't want to use a strobe feature as a lot of times ill hit the down arrow to stop just my slaves from following to fight a boss or something and I don't want them to a) start following again randomly or b) have to remember to turn the strobe off or something
    <Multiplicity>
    Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
    Ellianaa - Haachoo - Hachu - Hachuu - Hahchoo

    Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone

  3. #13

    Default

    fwiw I was using keyclone/maximizer/pip and had this problem 2-5x a day, it was driving me crazy. I moved to a non-maximizer (windows all stack) and using octopus, and for a month now haven't seen this problem once. Dunno if its keyclone or if its the fact that the windows aren't tiled anymore.

  4. #14

    Default

    this used to happen to me at least 4 times a week and once happened in slave pens causing a wipe >.< I stopped using wasd to move and changed to mouse move (both buttons down) and it doesn't happen anymore. It was a pain to get used to but on the upside I now have wasd to use for something else.

  5. #15

    Default RE: How to orbit, and why they run

    Quote Originally Posted by 'Bettysue',index.php?page=Thread&postID=130504#pos t130504
    It seems as though, whenever keyclone is sending keys it sends the state, or some sort of toggle, if you press the key down to run it sends
    "W" key down
    Now if you lag when you release the key
    "W" key up
    is never sent to the clones and away they go, it's easy enough to fix just tap the key a couple times and they stop in their tracks and wait for a run by pickup. With this knowledge it's now very easy to figure out how to orbit them. Just set a key to strafe on the clones, either direction it doesnt really matter. Now here's what you have to do pretty quick before they get away.

    Hold down strafe key + stop broadcasting
    --once broadcasting is stopped
    release strafe key
    Start broadcasting
    Hit follow button

    Now what you have is a bunch of clones that got the key down state for strafe stuck, and now they are trying to follow. They run little circles all day and only hitting the strafe key again will stop them. It's pretty fun for mages, damn near everything else it's not so good. If you want more time to set it up find a small room somewhere so the alts can just strafe into the walls.
    Yeah, this is apparently a well-known issue with keyclone. It happens to me sometimes, but not often enough to bother me. I find that strafing, however, doesn't correct the behavior; the ONLY solution is to re-press the key that got "stuck".

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