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  1. #2071

    Default

    Code:
    Message: SendChatMessage(): Invalid escape code in chat message
    Time: 12/17/10 13:46:48
    Count: 15
    Stack: (tail call): ?
    [C]: ?
    [C]: in function `SendChatMessage'
    Interface\AddOns\Jamba-Talk\JambaTalk.lua:456: in function <Interface\AddOns\Jamba-Talk\JambaTalk.lua:439>
    (tail call): ?
    ...ddOns\Decursive\Libs\AceComm-3.0\ChatThrottleLib.lua:416: in function `SendChatMessage'
    Interface\AddOns\Jamba\JambaCommunications.lua:745: in function `SendChatMessage'
    Interface\AddOns\Jamba-Talk\JambaTalk.lua:519: in function `ForwardWhisperToMaster'
    Interface\AddOns\Jamba-Talk\JambaTalk.lua:484: in function `?'
    ...ite\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...ite\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
    [string "safecall Dispatcher[16]"]:4: in function <[string "safecall Dispatcher[16]"]:4>
    [C]: ?
    [string "safecall Dispatcher[16]"]:13: in function `?'
    ...ite\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
    ...ddOns\AuctionLite\Libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...ddOns\AuctionLite\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>
    
    Locals: Sometimes debuglocals() returns nothing, it's one of those times... (FYI: This last sentence (only) is a HotFix from Decursive to prevent a C stack overflow in the new Blizzard error handler and thus giving you the opportunity to send this debug report to the author of the problematic add-on so he/she can fix it)
    I get this with every Real-ID message that comes through.

  2. #2072

    Default

    Quote Originally Posted by naPS View Post
    Code:
    Message: SendChatMessage(): Invalid escape code in chat message
    Time: 12/17/10 13:46:48
    Count: 15
    Stack: (tail call): ?
    [C]: ?
    [C]: in function `SendChatMessage'
    Interface\AddOns\Jamba-Talk\JambaTalk.lua:456: in function <Interface\AddOns\Jamba-Talk\JambaTalk.lua:439>
    (tail call): ?
    ...ddOns\Decursive\Libs\AceComm-3.0\ChatThrottleLib.lua:416: in function `SendChatMessage'
    Interface\AddOns\Jamba\JambaCommunications.lua:745: in function `SendChatMessage'
    Interface\AddOns\Jamba-Talk\JambaTalk.lua:519: in function `ForwardWhisperToMaster'
    Interface\AddOns\Jamba-Talk\JambaTalk.lua:484: in function `?'
    ...ite\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...ite\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
    [string "safecall Dispatcher[16]"]:4: in function <[string "safecall Dispatcher[16]"]:4>
    [C]: ?
    [string "safecall Dispatcher[16]"]:13: in function `?'
    ...ite\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
    ...ddOns\AuctionLite\Libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...ddOns\AuctionLite\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>
    
    Locals: Sometimes debuglocals() returns nothing, it's one of those times... (FYI: This last sentence (only) is a HotFix from Decursive to prevent a C stack overflow in the new Blizzard error handler and thus giving you the opportunity to send this debug report to the author of the problematic add-on so he/she can fix it)
    I get this with every Real-ID message that comes through.
    Working on it!

    Edit: As well as vacuuming the house!
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  3. #2073
    Member Iru's Avatar
    Join Date
    Mar 2010
    Location
    J Random Airport
    Posts
    135

    Default

    Quote Originally Posted by Jafula View Post
    Edit: As well as vacuuming the house!
    From this we can ascertain that Jafula's wife lurks on these fora

  4. #2074

    Default

    I'm using Jambda 0.7d, huge fan of the program.

    My current issue is Jamba-Quest. Two of my three slaves will notify the master perfectly and without fail when they have accepted a new quest. The third slave doesn't send any notifcation at all. The third slave will accept the quest, but I don't receive the notification on the master.

    I've check and double-checked the settings on that toon, and I don't see any difference betwen that third slave and the others.

    Any help? I'm looking at the Jamba-Quest section of the addon, but is there somewhere else I should be focusing?

    Thanks!

  5. #2075

    Default

    Quote Originally Posted by Darm View Post
    I'm using Jambda 0.7d, huge fan of the program.

    My current issue is Jamba-Quest. Two of my three slaves will notify the master perfectly and without fail when they have accepted a new quest. The third slave doesn't send any notifcation at all. The third slave will accept the quest, but I don't receive the notification on the master.

    I've check and double-checked the settings on that toon, and I don't see any difference betwen that third slave and the others.

    Any help? I'm looking at the Jamba-Quest section of the addon, but is there somewhere else I should be focusing?

    Thanks!
    Jamba-Quest has a message area. Make sure the message area on all toons is the same. Do you know about the "push settings" buttons? Clicking those will push the settings to all your other toons. That way you don't have to change settings on each toon individually.

    If you are happy with the settings on one toon, I would go into the /jamba -> Jamba configuration and click the button that pushes all the settings for all modules. That way you can be sure all your toons have the same settings.

    Hope that helps some, and if it doesn't, please post here and we'll see what else we can try.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  6. #2076

    Default

    Quote Originally Posted by Iru View Post
    From this we can ascertain that Jafula's wife lurks on these fora
    Hehe.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  7. #2077

    Default

    Jafula, I love the addon.

    I am having an issue with a new team.

    I have the team setup in Team:core, with the master set, and that master should change with window swap.

    The Jamba party bar ( the one that lists the party) only stays on the master I set in Jamba, but does not switch on window swap.

    I have the option checked to swap master on change. I also have triple checked to make sure that all the toons are on the same jamba communications chat channel. When I push a change all the slaves get the update.

    I am sure there is something checked somewhere that is causing it, but I cannot find it.

    P.

  8. #2078

    Default

    Quote Originally Posted by Jafula View Post
    Jamba-Quest has a message area. Make sure the message area on all toons is the same. Do you know about the "push settings" buttons? Clicking those will push the settings to all your other toons. That way you don't have to change settings on each toon individually.

    If you are happy with the settings on one toon, I would go into the /jamba -> Jamba configuration and click the button that pushes all the settings for all modules. That way you can be sure all your toons have the same settings.

    Hope that helps some, and if it doesn't, please post here and we'll see what else we can try.

    Push the settings *for all modules* did the trick I knew about the other push settings button, but that "master override" push settings appears to have worked. Thanks!

  9. #2079

    Default

    Since I leveled to 85 already, I don't have a vested interest in this getting fixed, but here's my contribution since I used it. At a minimum maybe it can help someone else:

    1. When i enable jamba-quest, a big window appears in the center of the screen that I cannot move. Since I needed it, I just edited the wtf file and moved it to the upper right corner. Since I finished leveling, I have just turned it off.
    2. Occasionally (very rarely) the quest tracking for who has how many of what gets out of sync. Recently I was running a quest in twilight highlands for 30 minutes before I realized that everyone had been done collecting for a while.
    3. It may be that my data is stale (from older Jamba), but when I went to add the 5th to the team (old team already existed-1), I'd add the name and click the button, but nothing happened. I ended up playing the entire time with 4 synced in Jamba and 1 partially synced (new member still had the master).

  10. #2080

    Default

    Quote Originally Posted by psimoon View Post
    Jafula, I love the addon.

    I am having an issue with a new team.

    I have the team setup in Team:core, with the master set, and that master should change with window swap.

    The Jamba party bar ( the one that lists the party) only stays on the master I set in Jamba, but does not switch on window swap.

    I have the option checked to swap master on change. I also have triple checked to make sure that all the toons are on the same jamba communications chat channel. When I push a change all the slaves get the update.

    I am sure there is something checked somewhere that is causing it, but I cannot find it.

    P.
    The team display will swap with the master change, and I don't think there is an option to not do that. I assume you have "on master only" checked. Make sure your master is changing correctly.

    Jamba will not change master unless you tell it. The way you tell Jamba to swap master is to issue this command on the toon that you want to be the master:

    /jamba-team iammaster all

    Some boxing software does this for you automatically and I think this is what you are having problems with. You need to set up macros to issue the swap command or ask your boxing software supplier for support.

    I should be able to help you if you use HotKeyNet or ISBoxer as I have experience with those.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

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