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  1. #701

    Default

    Quote Originally Posted by 'ZorbaTheGeek',index.php?page=Thread&postID=137887 #post137887
    and Secondly the Jamba opt out of loot option does not seem to work for me. If I right click each toons portrait in thier session I can set the (can't remember the actual option name) opt out of loot to yes and everything is great. The master can loot every corpse for trash and cash with the option to send any green or better drops straight to another toon. Jamba just does not seem to change this option, or perhaps I'm misreading the intended operation of Jamba group?
    Not sure if I've posted this already (silly long thread). You found a bug, where the opt out of loot was not actually working. I've fixed the problem for the next release and made it so the master character does not opt out of loot as well. An auto set master loot option has been added as well (using the master character as the master looter).
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  2. #702

    Default

    Ok, although I am new to this board posting I have lurking this forum for some time now and would like thank all of you but you Jafula in paticulair for creating such a sweet multibox add-on like Jamba. Having blasted through classic/vanilla wow I now find myself in Outland which, I must say, requires some more thorough multibox skill/setup/tools than the one I had been using before and Jamba seems to fit in nicely with that.

    One of the things I could really use some help with is Jamba-target; as far as I can tell from what I have been reading thusfar (but don't hasitate to tell me to read certain posts which I might have skipped) Jamba-target is just that, a nice way of targetting your mobs before the pull to help in following the intended kill order once pulled (I currently use /assist <main> macro as to not switch dps everytime my tank switches target). I also understand that the current version is still not ready when confronted with same-named-mobs (not yet onto the unique identifier). I also understand that it is not by-design a CC tool (not meaning it can not be used as such).

    So in short my question is when/if you think switching over to unique identifiers for jamba-target will be anytime soon and what your thoughts are in regards to a CC solution (I run a simple palitank,resto-shaman, 3x mage team so could use a better CC solution than the one I am using right now which is 3 buttons for focus/raid-target for each mage).

    I am also still still a bit confused about your thoughts in regards to tags in combination with jamba-target so perhaps a little post once you feel jamba-target is ready (gets included in your web page) using examples would be nice (if others already make use of the tags please enlighten me as to how to use them succesfully).

  3. #703

    Default

    Quote Originally Posted by 'MeqTrader',index.php?page=Thread&postID=144026#po st144026
    One of the things I could really use some help with is Jamba-target; as far as I can tell from what I have been reading thusfar (but don't hasitate to tell me to read certain posts which I might have skipped) Jamba-target is just that, a nice way of targetting your mobs before the pull to help in following the intended kill order once pulled (I currently use /assist <main> macro as to not switch dps everytime my tank switches target). I also understand that the current version is still not ready when confronted with same-named-mobs (not yet onto the unique identifier). I also understand that it is not by-design a CC tool (not meaning it can not be used as such).

    So in short my question is when/if you think switching over to unique identifiers for jamba-target will be anytime soon and what your thoughts are in regards to a CC solution (I run a simple palitank,resto-shaman, 3x mage team so could use a better CC solution than the one I am using right now which is 3 buttons for focus/raid-target for each mage).

    I am also still still a bit confused about your thoughts in regards to tags in combination with jamba-target so perhaps a little post once you feel jamba-target is ready (gets included in your web page) using examples would be nice (if others already make use of the tags please enlighten me as to how to use them succesfully).
    Hey, nice to see you have been doing a lot of reading! Have you been using Jamba-Target?

    Blizzard have made it so an addon cannot target mobs by their unique identifier. However, addons can watch a mobs stats (health) by using their unique identifier and this is what Jamba-Target does, in combination with /targetexact MobName macros.

    With regards to CC, I have finished an update to Jamba-Target that lets you edit the internal target macro. So you can make the button press do a polymorph if you wish (as I have done, see screenshot). You will notice the #MOB# in the macro, which is replaced by Jamba with the name of the actual mob.

    As for the tags, the tags dictate which characters get the target command. So for the moon raid icon, only my mage sees the target command (even though the warrior is the one that marks the target).

    My macros have been changed, so that my slaves all try to dps their existing target before moving onto their focustarget as such. This means, I can target my slaves on a mob, and tank away multiple mobs without the slaves switching target (much like your /assist). In case the slaves target a mob behind them or get stuck on a mob your not interested in, I have added a clear target keybinding, which clears the target for all your toons.

    For instance my shaman dps:

    /target [target=target, harm, nodead][target=focus-target, harm, nodead]
    /castsequence reset=5 Chain Lightning, Lightning Bolt, Lightning Bolt, Lightning Bolt

    Also, you can hold a particular target (mob name), rather than tracking a mobs health. This is great for instances where you always sheep a particular named mob. I ran through Ramps and Blood Furnace using this system (not been in any instances since). It was nice, to pretarget the mobs and then leave the tank free to tank.

    I'll get onto the docs some time...

    Please post other questions if you have any!







    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  4. #704

    Default

    Good morning Jafula,

    I will add my heartfelt thanks to those of many of the other posters here for a great mod. One suggestion (or maybe just a question).

    I see that in your list of commands you have (found here:[Addon] Jamba - An assistant for multiboxers. 7th Update - 0.3b released.) jamba enablemember and jamba disablemember.

    I guess my question is this (sorry it takes me a sec to get to the point, bolded the important part below): If you are running with a changing group setup, each time you log in youll have to access the jamba window and check / uncheck the members of your group so that the commands are broadcast to the correct characters (with me so far?). My idea was to have a hotbar setup wtih some different group compositions that I would click depending on who i was going to play with (predetermined teams).

    So I would have a macro setup that would say

    /jamba enablemember char1
    /jamba enablemember char2
    ...
    so on

    For my 5 characters for that particular group. However, I am assuming id need to first uncheck any people not in my group. So I am wondering is there any way I can do a global uncheck. Because, i think youll agree that having to put /jamba disablemember charX for ALL of your possible characters would be cumbersome (plus there is a character limit in macros). So I guess I am asking is there any way I can do something like /jamba disableallmembers that would uncheck all characters, and then I can go ahead and add my 5 group members. Or, is there some other way to go about setting up the group that im not thinking of?

    Thanks for your time.

    **EDIT** Changed it to jamba enablemember instead of jamba addmemeber
    Currently running 10 miners in Eve Online.

  5. #705

    Default Woot!

    Here is the 26 Slot team Jamba SS!

    Old:



    New:


  6. #706

    Default

    Quote Originally Posted by 'Redbeard',index.php?page=Thread&postID=144154#pos t144154
    For my 5 characters for that particular group. However, I am assuming id need to first uncheck any people not in my group. So I am wondering is there any way I can do a global uncheck. Because, i think youll agree that having to put /jamba disablemember charX for ALL of your possible characters would be cumbersome (plus there is a character limit in macros). So I guess I am asking is there any way I can do something like /jamba disableallmembers that would uncheck all characters, and then I can go ahead and add my 5 group members. Or, is there some other way to go about setting up the group that im not thinking of?
    With you all the way. There is currently no way to do what you want (global uncheck), but your suggestion of the command to do that is excellent. I'll add that one (/jamba disableallmembers) into Jamba for you. You will have noticed that those commands do not have tags with them, hence they only affect the current character they are executed on. I'll also add a command line option to "push to characters". (Unless you want to setup the same macro on all your toons?)

    I'll also shorten the commands as well...

    /jamba disableall
    /jamba enable char1
    /jamba enable char2
    /jamba enable char3
    /jamba pushteam

    I'm going to add a small gui that you can access from a minimap button to do this (as well as /jamba-group invite and /jamba-group disband), but thats not coming in the next release.

    I'll attempt to get those two commands put in for you for the next release.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  7. #707

    Default RE: Woot!

    Quote Originally Posted by Sam DeathWalker',index.php?page=Thread&postID=144164#p ost144164]Here is the 26 Slot team Jamba SS![url='http://g.imageshack.us/thpix.php
    [/url]
    Wow, that is impressive. I see you have the gui it is small as it will go. I guess only a few of them have faces, as they are the ones in your group. I assume, you'll use the health bars from the soon to be released version, then at least you will get their names.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  8. #708

    Default

    Awesome response time..

    No your push to character command sounds good, anything to automate stuff is great. One question, I guess this doesnt really matter but... I was under the impression that push to team referred to the specific page you were on ONLY in the jamba configuration module... what would, in the command line scenario, /pushteam refer to (since you have no screens up)? youd have to change how that works no? Thats neither here nor there, however you can make it work would be awesome! =) Push to team and then whoever the current master has checked gets checked on the others, sounds good to me.

    Thanks for your help.
    Quote Originally Posted by 'Jafula',index.php?page=Thread&postID=144168#post1 44168
    Quote Originally Posted by 'Redbeard',index.php?page=Thread&postID=144154#pos t144154
    For my 5 characters for that particular group. However, I am assuming id need to first uncheck any people not in my group. So I am wondering is there any way I can do a global uncheck. Because, i think youll agree that having to put /jamba disablemember charX for ALL of your possible characters would be cumbersome (plus there is a character limit in macros). So I guess I am asking is there any way I can do something like /jamba disableallmembers that would uncheck all characters, and then I can go ahead and add my 5 group members. Or, is there some other way to go about setting up the group that im not thinking of?
    With you all the way. There is currently no way to do what you want (global uncheck), but your suggestion of the command to do that is excellent. I'll add that one (/jamba disableallmembers) into Jamba for you. You will have noticed that those commands do not have tags with them, hence they only affect the current character they are executed on. I'll also add a command line option to "push to characters". (Unless you want to setup the same macro on all your toons?)

    I'll also shorten the commands as well...

    /jamba disableall
    /jamba enable char1
    /jamba enable char2
    /jamba enable char3
    /jamba pushteam

    I'm going to add a small gui that you can access from a minimap button to do this (as well as /jamba-group invite and /jamba-group disband), but thats not coming in the next release.

    I'll attempt to get those two commands put in for you for the next release.
    Currently running 10 miners in Eve Online.

  9. #709

    Default

    Quote Originally Posted by 'Redbeard',index.php?page=Thread&postID=144176#pos t144176
    No your push to character command sounds good, anything to automate stuff is great. One question, I guess this doesnt really matter but... I was under the impression that push to team referred to the specific page you were on ONLY in the jamba configuration module... what would, in the command line scenario, /pushteam refer to (since you have no screens up)? youd have to change how that works no? Thats neither here nor there, however you can make it work would be awesome! =) Push to team and then whoever the current master has checked gets checked on the others, sounds good to me.
    /jamba pushteam refers to the team tab of the /jamba interface. So thats master, all characters and their enabled status. The push team command will push all those settings in their current form (e.g. if you have issued a setmaster command, the current master would get pushed).

    There is also are tag, switch and display tabs, each with their own internal Jamba push command (which I won't expose to the slash commands).
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  10. #710

    Default

    This has probably been brought up before, but does Jamba constitute "illegal automation"? I never saw it mentioned in the wiki with the various GM conversations.
    I tried searching, but there's a lot of mention of Jamba in these forums, makes it hard to weed through.

    I'm new to dualboxing, now trying to take advantage of RAF as I reroll on a new server with friends. I'm excited to try Jamba, but some of it seems like it may be in the ToS/EULA grey area.

    Can someone clarify this for me?

    Thanks.

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