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  1. #311

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    Quote Originally Posted by 'Ken',index.php?page=Thread&postID=128090#post1280 90
    Thank you for implementing the focus feature! I will test it as soon as possible. I never expected it to be implemented so soon _/-\o_

    I'm happy to test the "leave bg" too, but I do hope it's possible that LeaveBattlefield() is called automatically on the slaves when I click it on my main character? Because if it's only through "/jamba leavbg <tag>" then I can just macro it with "/script LeaveBattlefield()" too :P
    The focus thing you requested isn't quite there yet... sorry! And yes the leave battlefield would be something you macro'd up on one toon only and that toon would tell the others. Ofc, you can macro it up as well yourself as you suggested.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  2. #312

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    Quote Originally Posted by 'Jafula',index.php?page=Thread&postID=128091#post1 28091
    The focus thing you requested isn't quite there yet... sorry! And yes the leave battlefield would be something you macro'd up on one toon only and that toon would tell the others. Ofc, you can macro it up as well yourself as you suggested.
    No problem, I probably misread then :)
    [edit] But if the battleground thing is something I'd have to macro in, then I don't think it's necessary to make a jamba command out of it, as a regular script command is just as easy to do.

    A suggestion:
    The warning messages (the ones that are in raid-warning by default) are too big to read when they pass by quickly while in combat. I suggest using more brief ones like "I'm attacked!" or "Low health!". Short, brief shouts are a lot easier to read.

  3. #313

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    Quote Originally Posted by 'Ken',index.php?page=Thread&postID=128093#post1280 93
    A suggestion:
    The warning messages (the ones that are in raid-warning by default) are too big to read when they pass by quickly while in combat. I suggest using more brief ones like "I'm attacked!" or "Low health!". Short, brief shouts are a lot easier to read.
    You can change these right now; type

    /jamba-me

    And change the text in the fields to be whatever you like. Click "push to characters", ok and your done.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  4. #314

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    Quote Originally Posted by Zerocool2024',index.php?page=Thread&postID=128044# post128044][size=14][font='Courier New, Courier, mono
    Sorry if someone asked this question already, but when I loaded up the new Jamba (most recent version) my toons names being [/font][/size]Äralita, Ärzwei, Ärsechs, Ärzwölf, Ärelf, the new Jamba seems to make the A some really odd looking symbol.. So in other words, it's not letting the toons all see each other. So there for Jamba does not work.
    I know what the problem is there. I use some lua functions to capitalise the first letter of each name. My guess is that lua function does not like european characters. I'll get a fix out for that soon for you.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  5. #315

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    Quote Originally Posted by 'Jafula',index.php?page=Thread&postID=128112#post1 28112
    Quote Originally Posted by 'Ken',index.php?page=Thread&postID=128093#post1280 93
    A suggestion:
    The warning messages (the ones that are in raid-warning by default) are too big to read when they pass by quickly while in combat. I suggest using more brief ones like "I'm attacked!" or "Low health!". Short, brief shouts are a lot easier to read.
    You can change these right now; type

    /jamba-me

    And change the text in the fields to be whatever you like. Click "push to characters", ok and your done.
    I knew that ;) I was just referring to (in my opinion) better defaults.

  6. #316

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    Quote Originally Posted by 'elsegundo',index.php?page=Thread&postID=127990#po st127990
    oh and one other thing. when im on my main to select a quest reward, and i pick a slave's quest reward, and then another slave's quest reward (all different quest rewards) is there a feature that will complete the quests with their chosen quest reward? or do i have to manually click complete for each one of them?
    thanks!
    Someone else asked for this as well. The complete quest functionality is actually choosing a reward, and you have to specify the reward to choose. Now, this means I would have to find out if you had a selection and then choose that. I'll have to see how that works and if I can read what you have selected. For the meanwhile, keep manually clicking!
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  7. #317

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    Quote Originally Posted by 'Ken',index.php?page=Thread&postID=128115#post1281 15
    I knew that I was just referring to (in my opinion) better defaults.
    Ah, I'm the only one that likes my own verbosity :P . A few people have commented about this, I'll change the defaults.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  8. #318

    Default

    Quote Originally Posted by Jafula',index.php?page=Thread&postID=128113#post12 8113]
    [quote='Zerocool2024',index.php?page=Thread&postID= 128044#post128044][size=14][font='Courier New, Courier, mono
    Sorry if someone asked this question already, but when I loaded up the new Jamba (most recent version) my toons names being [/font][/size]Äralita, Ärzwei, Ärsechs, Ärzwölf, Ärelf, the new Jamba seems to make the A some really odd looking symbol.. So in other words, it's not letting the toons all see each other. So there for Jamba does not work.
    I know what the problem is there. I use some lua functions to capitalise the first letter of each name. My guess is that lua function does not like european characters. I'll get a fix out for that soon for you.[/quote]Awesome, thanks, I went back to the first version for the time being.
    A good fight is never clean.

    (5Boxing Several sets of toons)

  9. #319

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    Quote Originally Posted by Jafula',index.php?page=Thread&postID=128113#post12 8113]

    [quote='Zerocool2024',index.php?page=Thread&postID= 128044#post128044][size=14][font='Courier New, Courier, mono
    Sorry if someone asked this question already, but when I loaded up the new Jamba (most recent version) my toons names being [/font][/size]Äralita, Ärzwei, Ärsechs, Ärzwölf, Ärelf, the new Jamba seems to make the A some really odd looking symbol.. So in other words, it's not letting the toons all see each other. So there for Jamba does not work.
    I know what the problem is there. I use some lua functions to capitalise the first letter of each name. My guess is that lua function does not like european characters. I'll get a fix out for that soon for you.[/quote]It would probably be a better practice to lcase the whole string when comparing instead of manipulating the string before storing it. The reason being that WoW handles those wierd characters very oddly, I know in the saved variables file players with wonky names always screwed up my DKP system.
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  10. #320

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    Quote Originally Posted by 'zanthor',index.php?page=Thread&postID=128317#post 128317
    It would probably be a better practice to lcase the whole string when comparing instead of manipulating the string before storing it. The reason being that WoW handles those wierd characters very oddly, I know in the saved variables file players with wonky names always screwed up my DKP system.
    Your lower suggestion is great and seems to be what others have used to solve this problem and I'll make sure all my comparisons are from lower to lower.

    Unfortunately I've found the odd case where the api will not work with a lower case name. So I need the names to be capitalised from the start. There are issues noted earlier in this thread where others could not get Jamba to work because they had entered their character names in lower case. Ideally I'd like the user not to have to worry about entering the name exactly, esp. for slash commands.

    Someone has very kindly written a UTF8 library for lua and released it under a generous license, so I'll incorporate that into Jamba and make sure everything behaves.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

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