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  1. #241

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    [quote='Razman',index.php?page=Thread&postID=125937 #post125937]Thanks for the response on losing target on master. Yes im getting a lot of warning pop up every now and again-- lost target on master-type of warning . Its seems to be just me getting this which is great because it means I did something wrong so therefore it can be fixed yay.
    I set up the "setmeasmaster all" way but I havent adjusted my attack macros to have assist party1 in them anywhere. Should I be adding that line in on the attack macros or should I throw it into the follow macro ? My attack macros are all of the variety :

    /cast [target=targettarget, harm] [] Lightning bolt[/quote]No, you are doing it just fine. Don't use /assist party1.

    I use this setup as well:

    /cast [target=targettarget, harm] [] Lightning bolt

    Now as you know, your slaves all have to have the master as the target. You have two options for this.

    1) Write a macro that says "/target ToonThatIsTheMaster" and bind this macro to a key.
    -or-
    2) use the Jamba Target key which already has made a macro for you that does a /target to your master.

    The cool thing about option 2 is that when you change masters, you don't have to change the macro to target a new master (because Jamba does that for you).

    Now, if you are using these macros, and when you enter combat and your toon does not have the master as a target, then none of your spells will work. Jamba-Me has an option that will warn the master if one of your toons does not have the master as its target when it enters combat. This is the warning you are getting.

    So you are not doing anything wrong. Whenever you loot on a slave, the slave targets the dead mob, not the master. I think some mob actions can also cause a drop target (not 100% sure). So if this happens and your slaves drop target, you need to mash the target key again.

    If you get a unit frames addon like [url='http://wowui.worldofwar.net/?p=mod&m=2855']XPerl[/url] you can set it up to show party members target.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  2. #242

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    Quote Originally Posted by 'lacitpo',index.php?page=Thread&postID=126138#post 126138
    Possible Bug. Not sure if it's been reported.

    When I hit my big button accept macro (listed below) I get some jamba text saying that my toons have accepted some quest, even if they didn't accept any quests.

    /script AcceptGroup();
    /script AcceptQuest();
    /script AcceptTrade();
    /script RetrieveCorpse();
    /script RepopMe();
    /script ConfirmAcceptQuest();
    /script StaticPopup_Hide("PARTY_INVITE");
    /script StaticPopup_Hide("QUEST_ACCEPT");
    A kind person in the beta reported it to me. It's harmless (I hope, but annoying, working on finding out a way to stop it). If you run purely with Jamba - auto accept party invites, auto accept resurrect, auto accept escort quests.

    you can propably drop this down to:

    /script AcceptQuest();
    /script AcceptTrade();
    /script RepopMe();

    AcceptQuest is still useful for when you share quests from your main.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  3. #243

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    Quote Originally Posted by 'Jafula',index.php?page=Thread&postID=125905#post1 25905
    Hey davedontmind,

    Are you happy with Frosty's proposed solution, or would you like an option where you could mute your toons guild chat? Let me know, I could make a Jamba-Mute module as zanthor has kindly pointed out it could be done.

    Cheers,
    Jafula.
    I used the (obvious in hindsight) solution to add Enter and "/" to Keyclone's do-not-pass list. This has reduced my /g spamming to zero, thank goodness!

    So I think a Jamba module is, for me at least, overkill. But I really appreciate the offer!

  4. #244

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    i've had a curious situation with my druid.
    Basically one died, and i used the other to rez it. It automatically accepted the Rez and and popped alive, but still had the "Accept / Cancel" box for the rez >.<
    clicking accept didnt do anything (toon was still alive) , i didnt get a chance to click cancel
    .[I



  5. #245

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    Quote Originally Posted by 'Zub',index.php?page=Thread&postID=126181#post1261 81
    i've had a curious situation with my druid.
    Basically one died, and i used the other to rez it. It automatically accepted the Rez and and popped alive, but still had the "Accept / Cancel" box for the rez >.<
    clicking accept didnt do anything (toon was still alive) , i didnt get a chance to click cancel
    Ah, ok, thats because Jamba snuck in before the dialog box and accept the res. I'll add some code to hide the dialog box once the res has been accepted.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  6. #246

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    Quote Originally Posted by 'Jafula',index.php?page=Thread&postID=126192#post1 26192
    Quote Originally Posted by 'Zub',index.php?page=Thread&postID=126181#post1261 81
    i've had a curious situation with my druid.
    Basically one died, and i used the other to rez it. It automatically accepted the Rez and and popped alive, but still had the "Accept / Cancel" box for the rez >.<
    clicking accept didnt do anything (toon was still alive) , i didnt get a chance to click cancel
    Ah, ok, thats because Jamba snuck in before the dialog box and accept the res. I'll add some code to hide the dialog box once the res has been accepted.
    Sweet. It's no big deal really - just a bit confusing ;-)
    .[I



  7. #247

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    Quote Originally Posted by 'Jafula',index.php?page=Thread&postID=126192#post1 26192
    Quote Originally Posted by 'Zub',index.php?page=Thread&postID=126181#post1261 81
    i've had a curious situation with my druid.
    Basically one died, and i used the other to rez it. It automatically accepted the Rez and and popped alive, but still had the "Accept / Cancel" box for the rez >.<
    clicking accept didnt do anything (toon was still alive) , i didnt get a chance to click cancel
    Ah, ok, thats because Jamba snuck in before the dialog box and accept the res. I'll add some code to hide the dialog box once the res has been accepted.
    Ooh, I see a potential problem here. I use druid battle rez for wipe recovery. Is there any way that there could be a check put in place that could prevent a repop while toons are still in combat. I don't know the best way to handle this but I like auto-repop but I also would like to be able to still use my battle rez to recover after a wipe.... hrmmm...

    (in case you don't understand, the shit is hitting the fan, I spam my rez macro and it pops a battle rez on my dead priest. I wait till all toons are dead and mobs reset, and THEN repop my priest who then rezzes everyone.)

  8. #248
    Member Ughmahedhurtz's Avatar
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    Just turn it off and then use your global accept/rez/repop/etc. macro for that one toon.
    Now playing: WoW (Garona)

  9. #249

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    THANK YOU!!!!!

    thank you for making such a great addon! im in love with it. i've just gone through the basics of it but i will also, in the following weeks, play around with some of the other options. a lot of it seem all too advanced for me now, but i guess i little trip to your site will help explain a lot of the functions. again, thank you.

  10. #250

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    I too, use this addon now, Im loving it. Thanks!

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