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  1. #61

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    Hi Jafula!
    Just wanted to say thanks, cause this addon rocks =) Also, there is one thing I'd like to see implemented, if it wouldn't be too much trouble. When the slave falls and takes damage, it spams "Help! I'm being attacked!" and I was wondering if there's any way to turn that off or make it distinguish between falling damage and combat damage. I like knowing when my slave takes damage in combat, but the falling thing is a bit spammy.
    Anyway thanks =) I'm loving this so far!
    Tiffany
    [align=center]Multiboxing Horde on Terokkar (US)
    Level 60 Shaman

    [/align][align=center] Tashiya-Zorisha-Keshara-Ishabi

    Bye-bye RAF bonus... RIP 10/03/08 (for those guys anyway)

    [/align]

  2. #62

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    Usability improvement suggestion: I had to read the doc 2x to figure out you need to check the check box after adding slave/master - why do you need to check a check box - or at least make that the default checked after I add a new name, it should be checked by default so that's one less click for normal case (I suppose one may want to uncheck...) and one less chance that it doesn't work after initial setup

    Another thing which got me is that the first time I pushed the list, my master wasn't on my master's list so I couldn't further push as it removed it from the slaves... can you make the default that <self> is implied in list (specially when/if pushing) or that opening the options has self already there (as master) [that would solve my other bug with master less/solo setup]

    I love this addon ! I'm looking forward to 0.2 (and 0.3...) !!!

    :thumbsup:

    ps: and for your list of future work - did you try WIM ? you will love it and maybe you can add a WIM plugin to handle slave chats as a result ?

    ps2: another suggestion: for auto vendor: I'd like to drag and drop non grey items to auto sell (for instance on some alts I end up selling claws, food, etc... a bunch of white stuff I don't feel like auctioning for coppers of profit and need the bag space more)
    2,3,5 boxing wow with Wow Open Box and MAMA, give them a try!
    (was 8 Boxing Wow with HotKeyNet and ISBoxer)
    Was streaming on twitch.tv/MooreaTv

  3. #63

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    Follow strobe: Needs to be fleshed out: The way I currently have mine setup (as an autoexec script in my rdx implementation) is with /script fzStart("name"), fzStop(), fzStart()... this allows for starting to follow a new main, stopping follow, and restarting follow on the existing target. Currently my implimentation strobes a follow command once per second, this is great for situations that break follow such as fear [zanthor]
    Whoa hold the boat am I read this right? You can stop follow with a /script? I thought movement was required to stop follow. I wish I had the talent for coding I have so many things I would love to do :)

    The updated to-do list looks great you definitely have your work cut out for you if you plan on implementing half of that. For Master I would love to see a party1 option. I have two masters that I go back and forth with and they are always set as party1.

    Thanks again for the hard work!

  4. #64

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    Quote Originally Posted by 'Fizzler',index.php?page=Thread&postID=116616#post 116616
    Follow strobe: Needs to be fleshed out: The way I currently have mine setup (as an autoexec script in my rdx implementation) is with /script fzStart("name"), fzStop(), fzStart()... this allows for starting to follow a new main, stopping follow, and restarting follow on the existing target. Currently my implimentation strobes a follow command once per second, this is great for situations that break follow such as fear [zanthor]
    Whoa hold the boat am I read this right? You can stop follow with a /script? I thought movement was required to stop follow. I wish I had the talent for coding I have so many things I would love to do

    The updated to-do list looks great you definitely have your work cut out for you if you plan on implementing half of that. For Master I would love to see a party1 option. I have two masters that I go back and forth with and they are always set as party1.

    Thanks again for the hard work!
    It sounds like he has a script that, every so often, does the equivalent of "/follow so-and-so". The fzStop() just says, "don't spam /follow anymore".
    Altaholic

  5. #65

    Default

    Quote Originally Posted by 'Fizzler',index.php?page=Thread&postID=116616#post 116616
    Whoa hold the boat am I read this right? You can stop follow with a /script? I thought movement was required to stop follow. I wish I had the talent for coding I have so many things I would love to do
    Quote Originally Posted by 'wetstreet',index.php?page=Thread&postID=116632#po st116632
    It sounds like he has a script that, every so often, does the equivalent of "/follow so-and-so". The fzStop() just says, "don't spam /follow anymore".
    This would be accurate, my script follows a specified unit once per second, all fzStop() does is sets the local pointer to nil causing the spam to stop. Now, I do have this on an x-keys key setup to press and release [stop macro] and then press and hold [direction keys] until I release... so I hit one key on my x-keys, spread out and stop following at once.
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  6. #66

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    got a chance to test out the a release worked like a sharm,
    and such a enjoyable feeling to have all the shammys go the same fligthpath, small screen missclicking happends :P

    forwarding of wisper sweeeeeet

    Silver

  7. #67
    Member Ughmahedhurtz's Avatar
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    Jul 2007
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    North of The Wall, South of The Line
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    Default

    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=116243#po st116243
    Ok, I got it working.

    Word to the wise: Its case sensetive. If the case doesn't match your character's names, it won't work.
    I tried this with both all lowercase and allcaps and couldn't tell a difference. Maybe I didn't try it enough. It was pretty late last night. :P
    Now playing: WoW (Garona)

  8. #68

    Default

    [quote='tiffany',index.php?page=Thread&postID=11653 1#post116531]Hi Jafula!
    Just wanted to say thanks, cause this addon rocks =) Also, there is one thing I'd like to see implemented, if it wouldn't be too much trouble. When the slave falls and takes damage, it spams "Help! I'm being attacked!" and I was wondering if there's any way to turn that off or make it distinguish between falling damage and combat damage. I like knowing when my slave takes damage in combat, but the falling thing is a bit spammy.
    Anyway thanks =) I'm loving this so far!
    Tiffany[/quote]Thanks for the praise. Not spamming damage warning on fall, shouldn't be too hard to do; its on the list.
    [quote='Moorea',index.php?page=Thread&postID=116604 #post116604]Usability improvement suggestion: I had to read the doc 2x to figure out you need to check the check box after adding slave/master - why do you need to check a check box - or at least make that the default checked after I add a new name, it should be checked by default so that's one less click for normal case (I suppose one may want to uncheck...) and one less chance that it doesn't work after initial setup

    Another thing which got me is that the first time I pushed the list, my master wasn't on my master's list so I couldn't further push as it removed it from the slaves... can you make the default that <self> is implied in list (specially when/if pushing) or that opening the options has self already there (as master) [that would solve my other bug with master less/solo setup]

    I love this addon ! I'm looking forward to 0.2 (and 0.3...) !!!

    :thumbsup:

    ps: and for your list of future work - did you try WIM ? you will love it and maybe you can add a WIM plugin to handle slave chats as a result ?

    ps2: another suggestion: for auto vendor: I'd like to drag and drop non grey items to auto sell (for instance on some alts I end up selling claws, food, etc... a bunch of white stuff I don't feel like auctioning for coppers of profit and need the bag space more)
    [/quote]The idea with the check box is that if you have 10 chars, but 5 box, you can add all 10 to the list and only enable the 5 that are online. Mix 'n' Match style. I'll make sure when you add a character for the first time, that it gets automatically enabled. I'll also make sure that if there is only one character on the list, that it becomes the master.

    I think you understand why you couldn't push after you removed the master from the list, but I'll try and explain it here for others. It is all a matter of trust. Your slaves have to have the pusher (doesn't have to be the master) on their list in order to trust them. Otherwise, I could use my Jamba, add your character to my list and go ahead and change all your settings. Your characters would all be buying 1000 [url='http://www.wowhead.com/?item=2594']Flagon of Meads[/url] next time you visited an inn. :whistling:

    No WIM yet... Additional merchant suggestion on the list. Thanks for all your suggestions.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  9. #69

    Default

    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=116702#po st116702
    I actually found a lot of repeated functionality.

    Things Jamba does that I had specific mods for. (Like autoprofitX and stealyourcarbon)
    That was my intention: to combine some ideas I liked into one addon; well, not those mods specifically, but I had a macro to sell grey items for a long time, and I'd seen a few auto buy mods and thought they would be a good idea. AFAIK the two mods you mention have broader range of features and IMHO are superior to what Jamba-0.1a currently does. You can remove Jamba-Merchant from your system by editing the Modules.xml in the World of Warcraft\Interface\Addons\Jamba\Modules\ and removing the line <Script file="JambaMerchant.lua" /> should you wish to still use Jamba, without the repeated functionality.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  10. #70

    Default

    Quote Originally Posted by 'Ughmahedhurtz',index.php?page=Thread&postID=11668 3#post116683

    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=116243#po st116243
    Ok, I got it working.

    Word to the wise: Its case sensetive. If the case doesn't match your character's names, it won't work.
    I tried this with both all lowercase and allcaps and couldn't tell a difference. Maybe I didn't try it enough. It was pretty late last night. :P
    Agreed. It was pretty late last night. I think all the lua code I was writing blurred into random letters; I hope I didn't commit any of it for safe keeping... Anyway, you've made me want to go and test the case-sensitivity of the names now...
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

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