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  1. #1

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    Well I'm not sure whether you're being sarcastic or not but just in case : Jamba basically is an assistant (that's what the last 'a' in 'Jamba' stands for) or more exactly a swiss army knife combining a plethora of assistants for all sort of things ingame. So I think throwing out ideas to improve the assisted configuration of the assistant can't be wrong Anyway I'm not claiming my idea in itself is so good. Maybe it'll give Jafula more (and better) ideas to improve the addon.
    Dualboxing on a computer running Linux & MoW.
    EU-Uldaman

  2. #2
    Rated Arena Member
    Join Date
    Feb 2008
    Location
    Budapest Hungary
    Posts
    126

    Default

    Jafula, I've got a feature request for you:

    If Group Loot is set have the clones choose same option (Need/Greed/Disenchant/Pass) as team. If an item is Bind on Pickup accept the confirmation window too if a toon wins the roll.
    Kaat/Laat/Maat <Forte>@EU-Boulderfist(very old team)
    CalebX/CalebY/CalebZ/CalebW@EU-Tarren Mill(rank1 in 5v5 )(shaman pvp team)
    Maata/Maatb/Maatc/Maatd@EU-Tarren Mill(old pala pve team)
    Calebpa/Calebhu/Calebhh/Calebhg/Calebd@EU-Draenor(current pve team)
    CalebV<Ensidia>@EU-Tarren Mill (quit hardcore PvE)

  3. #3

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    A wierd problem I have just gotten: After configuring a new team in isboxer, and setting a new jamba profile on my main char to reflect that.

    on the main when i do /jamba - the screen wont show up - no errors, nothing seems to be not working, but cant configure - very anoying as he is the main :P

    any ideas?
    5 boxing on Chamber of Aspects, EU (Horde) and Soon on Classic.

    Retired blog:
    http://thegrins.blogspot.com/

  4. #4

    Default

    Surge of light on my priest continues not to alert me on proc. I tried every single spellid I could find
    Anyone got this working?
    Last edited by Janus : 02-13-2011 at 12:24 PM

  5. #5

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    Quote Originally Posted by Perrigrin View Post
    A wierd problem I have just gotten: After configuring a new team in isboxer, and setting a new jamba profile on my main char to reflect that.

    on the main when i do /jamba - the screen wont show up - no errors, nothing seems to be not working, but cant configure - very anoying as he is the main :P

    any ideas?
    well turned out i somehow moved it off screen, found an entry in layout-local that had to do with jamba settings window and removed it - works now :P
    5 boxing on Chamber of Aspects, EU (Horde) and Soon on Classic.

    Retired blog:
    http://thegrins.blogspot.com/

  6. #6

    Default

    Hello,

    I'm new in here and have some questions.

    Is there any Starter Guide for this Addon?

    Because my first Problem is, that the slave is never Online.
    It doesnt matter which Char I use to try it.

    Is it a problem to use Win 7 or start WoW from the same direction? Do I need two wow Folders or wow.exe?

    Greets

  7. #7

    Default

    Bit of a minor inconvenience since the latest Jamba update, it kind of broke my round-robin setup. Figured I'd check here if there was another way to do it, or if not, if we could get the functionality back.

    Basically, here's how my (random example spell) Frost Nova worked. The macro for all toons was:

    /castsequence #RRStart#Frost Nova#RREnd#

    Then, each toon would be using a different variable set. Toon1 would use variable set FTL1, Toon2 would use FTL2, etc., all with the same macro set.

    FTL1 would have RRStart set as:
    FTL2 would have RRStart set as: ,
    FTL3 would have RRStart set as: ,,
    FTL4 would have RRStart set as: ,,,
    FTL5 would have RRStart set as: ,,,,

    And then the same thing for RREnd, but in reverse order. This means that each toon would end up with a round-robined macro for Frost Nova without any extra work from me!

    It worked great, however, this last update has, as far as I can tell, eliminated the ability to use the same macro set with different variable sets on a per-toon basis. I'm stuck to using one variable set per macro set. I *could* duplicate the macro set for each toon and use tags to turn them on for specific toons, HOWEVER, this would cause 5x the data to be included when I "push" macro sets... and it already takes 45 seconds to a minute to push *ONLY* the macro settings with THREE sets. I can't imagine what it would be like with fifteen.

    Is there any way to do this still, or could this system be setup again? The easiest way I can think of is allowing the user to duplicate Macro/Variable set entries in the new "Macro" section, using different variable sets for each. That would allow me to set it up properly using tags.

  8. #8

    Default

    Quote Originally Posted by TheFallenOne View Post
    Bit of a minor inconvenience since the latest Jamba update, it kind of broke my round-robin setup. Figured I'd check here if there was another way to do it, or if not, if we could get the functionality back.

    Basically, here's how my (random example spell) Frost Nova worked. The macro for all toons was:

    /castsequence #RRStart#Frost Nova#RREnd#

    Then, each toon would be using a different variable set. Toon1 would use variable set FTL1, Toon2 would use FTL2, etc., all with the same macro set.

    FTL1 would have RRStart set as:
    FTL2 would have RRStart set as: ,
    FTL3 would have RRStart set as: ,,
    FTL4 would have RRStart set as: ,,,
    FTL5 would have RRStart set as: ,,,,

    And then the same thing for RREnd, but in reverse order. This means that each toon would end up with a round-robined macro for Frost Nova without any extra work from me!

    It worked great, however, this last update has, as far as I can tell, eliminated the ability to use the same macro set with different variable sets on a per-toon basis. I'm stuck to using one variable set per macro set. I *could* duplicate the macro set for each toon and use tags to turn them on for specific toons, HOWEVER, this would cause 5x the data to be included when I "push" macro sets... and it already takes 45 seconds to a minute to push *ONLY* the macro settings with THREE sets. I can't imagine what it would be like with fifteen.

    Is there any way to do this still, or could this system be setup again? The easiest way I can think of is allowing the user to duplicate Macro/Variable set entries in the new "Macro" section, using different variable sets for each. That would allow me to set it up properly using tags.
    I will see what I can do. Its going to be tricky, because the nice, easy way of managing multiple macro sets like you ask means breaking the existing macro sets you already have built....

    Here's a ticket for your request:

    http://wow.curseforge.com/addons/jam...ultiple-times/

    I assume that you are still using an older version because of this.
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  9. #9

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    Quote Originally Posted by Jafula View Post
    I assume that you are still using an older version because of this.
    For now I'm still using the newest version and have just removed the round robin functionality, as it's not essential while I'm questing - once I hit 80 (at 74.5 right now) I'll either be downloading an old version or reworking my macros into whatever form works with the current version (since I won't be changing macros much at that point).

  10. #10

    Default

    I have a weird issue, just popped up in the last few weeks, no changes that I recall making to jamba.

    I have my toons setup to purchase water and reagents when they shop. They now buy 5x as many of them as I needed. When I say 5x the number, it actually does 5 discreet buys, each time buying the amount needed.

    I turned off auto-buy to see if it was another mod buying stuff - nothing bought so no other addons doing it

    I deleted and re-added the items in case the data was corrupt - no change, still bought 5x what I needed.

    I thought maybe there was some party multiplier going on, so dropped and logged out a character, still 5x.

    I checked the .lua savedvariables and it looked ok:

    Code:
                ["merchant"] = {
                    ["autoBuy"] = true,
                    ["autoBuyItems"] = {
                        ["|cffffffff|Hitem:44605:0:0:0:0:0:0:0:80|h[Wild Spineleaf]|h|r"] = {
                            ["tag"] = "all",
                            ["name"] = "Wild Spineleaf",
                            ["amount"] = 20,
                        },
                    },
                },
    I checked the purchase module LUA but nothing jumped out at me.

    ----

    I debugged it some more, procedure ProcessMerchantShow is being invoked 5 times. I traced it back, and yes, its being invoked 5 times from the event, so I am at a loss. I checked registration and MERCHANT_SHOW is only registered once.

    I guess there's some add-on conflict, I'll experiment more.

    ----

    Update 2 - well its an interaction with ISBOXER, when I enable that mod then 5 purchases are made, if I disable it, normal 1. I'll see what I can dig up and if necessary open an ISBOXER thread on it.

    ----

    Update 3 - I logged onto the ISBOXER chat channel, but Lax didn't have any ideas why it would happen, so back to asking anyone who has ideas...

    ----

    Update 4 - and I found the issue, I had ISBOXER setup with a repair key sequence, and it invoked another key sequence to interact with target, both used broadcast to all, so it was chain broadcasting and each window was getting hit with 5 interact key requests. I changed it to not call the other key sequence and my issue went away.

    Not sure why this wasn't happening before but just glad its fixed.
    Last edited by Reglar : 01-30-2010 at 07:40 PM Reason: Issue resolved

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