Quote Originally Posted by 'Alemi',index.php?page=Thread&postID=114234#post11 4234
Quote Originally Posted by 'magwo',index.php?page=Thread&postID=114190#post11 4190
I disagree. Druids just don't survive in 5v5, and they are vulnerable to cyclone by other druids. No bop.
Paladin has stun which is awesome for landing a first kill during the waiting game.

What you want to do is to purge someone who is showboating.. then put a frost shock + earthshocks on him. This will make him see the impending doom, which is where he will trinket to get out of the slow. This is where your paladin stuns and you move in for kill with insta cl and another shock.
Druids are vulnerable to cyclone by other druids? Wut? How are druids more vulnerable than any other class?

If your druid (or priest or pally) is being cyclone spammed then the issue is with the boxers grounding and forcing the druid defensive. Hell, cyclone has a 20 yard range, which matches earth shock.

HoJ is resisted as much as bash, and with a druid you have roots/feral charge/bash/cyclone. Pallys are fine for the 6 second bubble, but they're hardly the end all be all of healing classes for boxers.
1. Cyclone and roots have casting time so they don't work for opening kill usually.
2. Druids are sensitive to burst damage and especially when combined with an offensive cyclone on the other team. Whenever I played with druids they would just die.. Groundings go down fast against mages, druids and shaman, warlocks.. whatever.