Quote Originally Posted by 'Dominian',index.php?page=Thread&postID=112824#pos t112824
Quote Originally Posted by 'Havelcek',index.php?page=Thread&postID=112812#pos t112812
Unfortunately I think this all represents another example of Bliz reacting to the minority of high-end arena and high-end raiding with sweeping changes that make the game suck more for the other 99% of folks out there. When you think about the breadth of their raiding changes in WOTLK you have to ask yourself, what's the point of all this?
The point is to allow people to spec whatever they want for raids and not force everyone into a certain spec... Certain specs will certainly be better but unless your in a super hard core guild it wouldnt realy matter.

Why did TOW stack in the first place and not moonkin aura?
Why does blessing affect raids and not only groups unlike totems?

1 bloodlust each 5th mins and these changes overall will make the encounters hopefully more balanced.

I also fail to see why 1% of the population will benefit over it and 99% not?
I didn't say anything about the population benefitting. I said that Blizzard continues to change the game in reaction to arena and high-end raiding. If Blizzard didn't want TOW to stack all this time they could have changed it in any one of 30 patches since TBC came out, but they haven't.

These changes are going to have the opposite effect of what you say. Guilds are now going to force people to spec certain ways and favor those folks in raids who brings certain abilities over others more than currently. Players are always going to min-max the game as much as possible, especially in high-end raiding, and this simply reinforces that fact and makes it even more important. You are now going to be told that you cannot come to a raid as an ele shaman spec because someone already has your buff covered. You must come as resto or enhance or go home. Blizzard is further pigeon-holing people and certain class/specs will become even more popular than they are now.