I had 5 level 24 shammys when RAF became avilable, and did what you are considering to do here, it works. Its fast to just make a new team from scratch instead tough, if you dont want to spend the money on the transfers.Originally Posted by 'Zenthor',index.php?page=Thread&postID=110912#post 110912
If he does as he decribe, he woudnt need locks at all. As long he have a high level with flightpaths gathered at existing account A and B. Just use the high level chars on A and B to summon new guys on C and E, then use theese to summon new guys on A and B, and finish of with new guy on A summoning new guy on D. The summon cooldown is character based, not account based.The slowest levels are always when you need to change zone, travelling to get the next flight point gets you into 90 min levels. For the second group I am logging in the 'locks, getting them to a distant flight point, and using the RAF "summon friend" (or summoning portal when it's not up) to pull the mages in.
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