Quote Originally Posted by 'Vyndree',index.php?page=Thread&postID=110845#post 110845
When you're running a pet class (4 hunters + 4 pets + healer / 4 warlocks + 4 pets + healers) you've got a MASSIVE amount of individuals to heal. Group heals ("prayer of healing" for lowbie priests, "circle of healing" for deep holy), you have the highest HPS for that particular group combination. Furthermore, CoH can be cast on-the-run, unlike Chain Heal -- and shadowpriests have good synergy with warlock groups when specced shadow.

Personally, I went with Druid as my healer. Why? Because I already have a 70 priest that I can swap in later, and I've always wanted to play a resto druid solo-boxing.
The good news for Boylston is that my 5th account to pair with the hunters already has a L70 Druid and Paladin. I think that in WotLK, the pally has a little bit of AoE healing, which might be fun. CoH is absolutely the bomb for keeping people topped off. I've done a little bit of Ramparts by simply putting a pet on 4 targets, sending them all in, and then using CoH spam to keep them all alive while the hunters burn targets down. Throw in some traps for protection (or on larger pulls) and you're golden.

My biggest problem in instances (so far) is that the Hunters pull aggro off the pets way too easily. I have to be a little patient and just let the boars DPS for a while before unloading. Ramparts is totally cake for my team except for the last boss, which is problemmatic... It's more fun to simply quest-zerg with the team, in my opinion, laying waste to normal mobs all over the place and quickly knocking out objectives.