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  1. #1

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    So I've tried the following comps:
    5x Druids
    Prot Pal/ 4x Ele Shaman
    Prot Pal/ 4x Enhancement Shaman
    Prot Pal/3x Hunter/Resto Shaman
    x5 Prot Paladin

    Out of that group, 5x Druid and the Trinity comp are viable for now in my testing and both have their strengths and weaknesses.

    Melee teams, even all tanks run into issues with there being so many more mechanics now.

    I plan to make a further update once I flesh them out/test them more. The biggest problem I'm running into is trying to pick the right covenant for a mixed team as it seems very beneficial to have them all the same, but some of their abilities are terrible for multiboxing.
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  2. #2
    U JELLY?! Toned's Avatar
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    Nov 2007
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    Quote Originally Posted by Ellay View Post
    So I've tried the following comps:
    5x Druids
    Prot Pal/ 4x Ele Shaman
    Prot Pal/ 4x Enhancement Shaman
    Prot Pal/3x Hunter/Resto Shaman
    x5 Prot Paladin

    Out of that group, 5x Druid and the Trinity comp are viable for now in my testing and both have their strengths and weaknesses.

    Melee teams, even all tanks run into issues with there being so many more mechanics now.

    I plan to make a further update once I flesh them out/test them more. The biggest problem I'm running into is trying to pick the right covenant for a mixed team as it seems very beneficial to have them all the same, but some of their abilities are terrible for multiboxing.
    Yea it's annoying... I've just gone with making them all the same covenant for obvious time sink reasons... but on the abilities it's hit and miss on the various classes.


  3. #3

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    Quote Originally Posted by Ellay View Post
    So I've tried the following comps:
    5x Druids
    Prot Pal/ 4x Ele Shaman
    Prot Pal/ 4x Enhancement Shaman
    Prot Pal/3x Hunter/Resto Shaman
    x5 Prot Paladin

    Out of that group, 5x Druid and the Trinity comp are viable for now in my testing and both have their strengths and weaknesses.

    Melee teams, even all tanks run into issues with there being so many more mechanics now.

    I plan to make a further update once I flesh them out/test them more. The biggest problem I'm running into is trying to pick the right covenant for a mixed team as it seems very beneficial to have them all the same, but some of their abilities are terrible for multiboxing.
    I enjoyed the verbal discussion of the comps at this point:

    https://www.youtube.com/watch?v=RhFV...outu.be&t=3422

    If I start 5boxing ShadowLands I am thinking I will start with my initial team being 5 Druids just for overall simplicity/flexibility and because they are decent Hybrids and are the only class with 4 specializations covering all 3 roles.

    My 5 kids all have Night Elf Hunters for collecting pets so maybe I will mix in their hunters for a trinity comp from time to time.

    Is the Guardian Druid a decent Tank for use with 3 Hunters + Resto Druid or should I prioritize leveling a different tank (and if so which one(s))? To me the Monk's Stagger mechanic seems to fit best the Druid HoTs but suspect the higher damage from Captain America style Prot Paladin may be better for clearing dungeons.

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