Short answer: there is no real fix. Most casters and Hunters get the short end of the stick when it comes to IWT. This is why essentially no one plays them in PVP anymore.
Short answer: there is no real fix. Most casters and Hunters get the short end of the stick when it comes to IWT. This is why essentially no one plays them in PVP anymore.
Last edited by MiRai : 09-05-2020 at 02:21 PM Reason: Merged
Paladin Team: Holyalpha, Holybravo, Holycharlie, Holydelta, Holyecho
Warlock Team: Pantafive, Soxisix, Setteseven, Oktoeight, Novenine
Shaman Team: - Twiz, Twjz, Twlz, Twrz, Twfz
Hunter Team: Unaone, Bissotwo, Terrathree, Kartefour, Janmoon
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Ashbringer - Horde
Yeah Hunters are still really fun for PVE but not really ideal for PVP except maybe Night Elf Ambush teams.
Mages don't care about facing when focusing on AoE and Warlock DoTs make them more forgiving. If on a Warlock you want to make sure you are facing a target (like a Rogue trying to backstab you) I remember at least the Warlock Drain Soul spell keeping my locks always facing their target. I had a much higher Rogue taunting me to attack him in a safe zone and it was actually pretty fun sending all 4 pets on him and doting him up and fearing him and/or otherwise facing him continuously while he melted. He did kill one of my characters a few times but my graveyard was much closer and I think he finally gave up after getting killed 7 or so times...
warlocks are doing the same IWT issues as hunters, is this correct? surely i am not forced to move away from classes with pets....
Interact with Target Class Behavior Death Knight No Restrictions Demon Hunter No Restrictions Druid No Restrictions Hunter Runs into Auto-Shoot Range / Turns in Melee Mage Runs into Wand Range / Turns in Melee Monk No Restrictions Paladin No Restrictions Priest Runs into Wand Range / Turns in Melee Rogue No Restrictions Shaman No Restrictions Warlock Runs into Wand Range / Turns in Melee Warrior No Restrictions
So there we have it, hunters and locks are not optimal and will create extra steps creating problems.
I am really down about this, ive not had this problem previously as ive always avoided hunter and locks by chance but not for any other reason. Only now after many years i hit a brick wall.
oh dear indeed.....![]()
Last edited by MiRai : 09-05-2020 at 02:22 PM Reason: Merged
Paladin Team: Holyalpha, Holybravo, Holycharlie, Holydelta, Holyecho
Warlock Team: Pantafive, Soxisix, Setteseven, Oktoeight, Novenine
Shaman Team: - Twiz, Twjz, Twlz, Twrz, Twfz
Hunter Team: Unaone, Bissotwo, Terrathree, Kartefour, Janmoon
-------------------------
Ashbringer - Horde
As mentioned above it doesn't affect Locks much as you don't need to face your target to apply DoTs, nor Fears, nor AoEs, nor sending Pets so a 4LP is minimally impacted by IWT when you focus on your strengths.
Also if a Warlock sends their pet on a target they can easily face their target for no mana by quickly stopping a channel of Rank 1 Health Funnel (easy to do even if all 4 warlocks were sent in 4 different directions and you are discombobulated). There may be other ways but that is at least one way I remember testing successfully with Warlocks to get them to consistently face targets (I can''t remember for sure if Hunters can do something similar).
Last edited by nodoze : 09-03-2020 at 09:17 PM
Yes I do remember long ago using some abilities force facing targets, just never revised it. This is interesting, I will keep an open mind for the locks and won’t completely abolish.
thanks for the input, I believe there is no solution for the hunters except moving keys etc
this a big problem for close encounters in PvP or close pve scenarios in say a dungeon where you might be always switching new facing targets , e.g SFK, castle/fort mesh buildings where hunters cannot switch and be in range.
i have tried warlocks and the pets and mechanics work in favour without IWT, so i have rerolled locks instead of hunters, no burst but happy enough!
Last edited by MiRai : 09-05-2020 at 02:23 PM
Paladin Team: Holyalpha, Holybravo, Holycharlie, Holydelta, Holyecho
Warlock Team: Pantafive, Soxisix, Setteseven, Oktoeight, Novenine
Shaman Team: - Twiz, Twjz, Twlz, Twrz, Twfz
Hunter Team: Unaone, Bissotwo, Terrathree, Kartefour, Janmoon
-------------------------
Ashbringer - Horde
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