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  1. #1

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    At 30 your mages get next rank of arcane explosion. I ran sm gy until 31 .. the mages can contribute some before 30 though. it is notably better at 30+. I have almost same team.. paly tank though with 60 mage boosting the paly>priest>lock and mage. I also practiced pulling with the eye but eye pulling seems to work best when the mobs path back through mobs...and gy is too open for that.

    With that said, im not sure its faster/better boosting with a 60 mage than having a team all same level doing the dungon the normal way. Ill let you know soon, as i am leveling my other mage to catch up. She is 23 atm. My team is 33.
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  2. #2

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    Quote Originally Posted by Lyonheart View Post
    At 30 your mages get next rank of arcane explosion. I ran sm gy until 31 .. the mages can contribute some before 30 though. it is notably better at 30+. I have almost same team.. paly tank though with 60 mage boosting the paly>priest>lock and mage. I also practiced pulling with the eye but eye pulling seems to work best when the mobs path back through mobs...and gy is too open for that.

    With that said, im not sure its faster/better boosting with a 60 mage than having a team all same level doing the dungon the normal way. Ill let you know soon, as i am leveling my other mage to catch up. She is 23 atm. My team is 33.

    Hmm, fair enough. I'll stick in SM GY until ~31..At the moment getting 10-15% per run at about 11-12minutes each which..so about 2 hours per level, which isn't bad in comparison to solo play. However, it doesn't feel optimal going from SFK and making crazy XP to the drop in RFK/SM GY. RFK had too much CC for big pulls outside of boars, and doing boars only netted ~5k xp and took roughly 7 minutes so I was looking at maybe 30k an hour for a lot of hassle.

    I practiced with eye pulling as well last night and some pulls went good and some...not so good, haha. Mostly I don't have enough damage / mana for the mobs if I pull more than ~8-10. Also, the casters could wreck me at times. However, it usually takes me a good 4-5 hours to figure out a really good path. Going to try using my other mage and warlock to FS/RoF once they hit ~31. It might not help a lot but it seems most of the time I'm out of mana and the mobs have ~500hp left. Hopefully that helps. I'll be farming all night tonight and if I find a good route to use with eye pulling I will report back.


    Not sure how diminishing returns work on Classic but it seems like after level 28ish a priest would be the best 60 to boost with as they can just spam low rank heals and keep all the mages/tank/whatever alive.
    Last edited by chansi : 11-25-2019 at 07:11 PM

  3. #3

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    Quote Originally Posted by chansi View Post
    Hmm, fair enough. I'll stick in SM GY until ~31..At the moment getting 10-15% per run at about 11-12minutes each which..so about 2 hours per level, which isn't bad in comparison to solo play. However, it doesn't feel optimal going from SFK and making crazy XP to the drop in RFK/SM GY. RFK had too much CC for big pulls outside of boars, and doing boars only netted ~5k xp and took roughly 7 minutes so I was looking at maybe 30k an hour for a lot of hassle.

    I practiced with eye pulling as well last night and some pulls went good and some...not so good, haha. Mostly I don't have enough damage / mana for the mobs if I pull more than ~8-10. Also, the casters could wreck me at times. However, it usually takes me a good 4-5 hours to figure out a really good path. I'll be farming all night tonight and if I find a good route to use with eye pulling I will report back.


    Not sure how diminishing returns work on Classic but it seems like after level 28ish a priest would be the best 60 to boost with as they can just spam low rank heals and keep all the mages/tank/whatever alive.
    My hope is that a Paladin Tank doing AoE DPS with the team contributing AoE where they can will be OK as well.

    My hope is that things should be easy for the tank, with the tank dishing out good reflective DPS, until the later levels and as things get harder the level gap gets closer and closer and the party AoE contribution comes up so that overall the progress is consistent.

    Not sure that will work out in practice...

    Please everyone report back your findings when power leveling. Lots of folk now are turning attention toward alts.
    Last edited by nodoze : 11-25-2019 at 07:29 PM

  4. #4

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    Quote Originally Posted by nodoze View Post
    My hope is that a Paladin Tank doing AoE DPS with the team contributing AoE where they can will be OK as well.

    My hope is that things should be easy for the tank, with the tank dishing out good reflective DPS, until the later levels and as things get harder the level gap gets closer and closer and the party AoE contribution comes up so that overall the progress is consistent.

    Not sure that will work out in practice...

    Please everyone report back your findings when power leveling. Lots of folk now are turning attention toward alts.
    I am starting a google sheet to show XP/RUN/HR for SM with a level 60 boosting. I checked the current one that someone was kind enough to put up at

    https://docs.google.com/spreadsheets...#gid=566752830

    It was a phenomenal resource but I had a hard time determining at what point should I switch to X or Y instance for better gains over A or B when it came to run times, mob counts, etc.

    Anyone who is boosting with a 60 right now and would like to keep track, please send them to me. If we could compile a document of rough gains per instance that would be great.

    What I'm looking for is how much XP they gain per run, per hour, and per kill. (without rested)


    That way, when we boost alts we can have a near exact optimal path for dungeon grinding.

  5. #5

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    Quote Originally Posted by chansi View Post
    I am starting a google sheet to show XP/RUN/HR for SM with a level 60 boosting. I checked the current one that someone was kind enough to put up at

    https://docs.google.com/spreadsheets...#gid=566752830

    It was a phenomenal resource but I had a hard time determining at what point should I switch to X or Y instance for better gains over A or B when it came to run times, mob counts, etc.

    Anyone who is boosting with a 60 right now and would like to keep track, please send them to me. If we could compile a document of rough gains per instance that would be great.

    What I'm looking for is how much XP they gain per run, per hour, and per kill. (without rested)


    That way, when we boost alts we can have a near exact optimal path for dungeon grinding.
    I maintain that spreadsheet for the community and glad it was helpful at least in part. If there are any parts on the existing spreadsheet that you would like adjusted please feel free to post some comments to the sheet (I tried to make those open) and/or send me a PM and I will do what I can.

    If you post the link for your spreadsheet I will try to at least link to it and can incorporate parts of it if it will help. I try to maintain general links under the ToDo tab and otherwise on relevant tabs. For example on the Dungeons tab there are lots of links across the top that are highlighted (some go to other people's guides, etc).

    Would love to review yours to get what guidance I can as I hope to start boosting soon.
    Last edited by nodoze : 11-25-2019 at 08:45 PM

  6. #6

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    Quote Originally Posted by chansi View Post
    Hmm, fair enough. I'll stick in SM GY until ~31..At the moment getting 10-15% per run at about 11-12minutes each which..so about 2 hours per level, which isn't bad in comparison to solo play.
    I forgot to mention that.. but that is what i was seeing as well, about 2 hours per level. Once my alt mage got the lvl 30 rank of AE, i was clearing GY so fast i was having to wait 10mins or so to reset the instance limit. By then all my alts were contributing more.. the lock gets hellfire at 30 as well ( although i did not use that much..due to having to spam heal the lock when casting hellfire )
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  7. #7

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    Quote Originally Posted by Lyonheart View Post
    I forgot to mention that.. but that is what i was seeing as well, about 2 hours per level. Once my alt mage got the lvl 30 rank of AE, i was clearing GY so fast i was having to wait 10mins or so to reset the instance limit. By then all my alts were contributing more.. the lock gets hellfire at 30 as well ( although i did not use that much..due to having to spam heal the lock when casting hellfire )
    That puts into perspective how good less than 10 minutes per level from 20-30 is....

    If I recall correctly that was 2 level 60 Hunters boosting 2 alts by killing their tags via Pets only. Last I heard they were slowing down but approaching the point at which the alts could tag level 48+ mobs and then the Hunters could also DPS on the tags.

    Curious if any 2+ (or even better 3+) Hunter+Pet groups were able to keep going boosting 2+ alts to cap. Likely only really doable on PVE servers now (or ones where your faction totally dominates) but could be an amazing approach.

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