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  1. #1

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    Quote Originally Posted by Battleshrimp View Post
    Thanks. Tried following the video and your instructions above but I can't seem to get it working. Is it enough to config this on the main character or on all five?
    It should be enough on just your main guy, the white melee hits seems still to not be picked up 100% of the time, if you make a crit one it seems like it picks that one up every time.

    "%a %s %n" for crit one and the trigger is like this.


    "%a %n" for Swing/melee crits


    I then put them into the same Scroll area.

    EDIT: I figured out how to only show party members, just put in another condition on each which is Source Unit Affiliation - is equal to - Party member
    Last edited by Quiding : 11-16-2019 at 12:20 PM

  2. #2

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    It looks like I can get the crits to show. Would you mind showing me your syntax and setup for the normal group damage?
    As always, many thanks to you for being so helpful.

    J

  3. #3

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    Quote Originally Posted by Quiding View Post
    It should be enough on just your main guy, the white melee hits seems still to not be picked up 100% of the time, if you make a crit one it seems like it picks that one up every time.

    "%a %s %n" for crit one and the trigger is like this.


    "%a %n" for Swing/melee crits


    I then put them into the same Scroll area.

    EDIT: I figured out how to only show party members, just put in another condition on each which is Source Unit Affiliation - is equal to - Party member
    Ok, so do I need to setup four different triggers? One for normal swing hits/swing crits as well as skill hits/crits?

  4. #4

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    Quote Originally Posted by Battleshrimp View Post
    Ok, so do I need to setup four different triggers? One for normal swing hits/swing crits as well as skill hits/crits?
    You could do that, but I don't think the normal melee swings will show up 100% of the time, I can't figure it out anyways, currently I only see crits.

  5. #5

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    Alright, I'll fiddle around some.
    Mange tak Quiding!

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