Quote Originally Posted by nodoze View Post
All the dungeons are designed around the Trinity design of Tank+Healer+3DPS and that is the wisest answer for those new to boxing and/or new to Classic.

Being able to hard stop a boss or hard-hitting mobs and then burn him/them down (Tank & Spank) from range relatively trivializes some encounters. Some folk with Tank+Healer+3DPS (ranged) actually find that it makes things too easy and then try other compositions for variety/challenges...
That makes a lot of sense. Think I will start with Pal/Priest/Mage/Mage/Mage and then as I get more into it I might create other teams.

One more question, is there a link that shows all instances and how to get to them/where they are located and what levels they are for?