
Originally Posted by
nodoze
All the dungeons are designed around the Trinity design of Tank+Healer+3DPS and that is the wisest answer for those new to boxing and/or new to Classic.
Being able to hard stop a boss or hard-hitting mobs and then burn him/them down (Tank & Spank) from range relatively trivializes some encounters. Some folk with Tank+Healer+3DPS (ranged) actually find that it makes things too easy and then try other compositions for variety/challenges...
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