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  1. #1

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    I kill the end boss without clearing pack's. Jump down from the top and make sure you fight him behind the pillar where the imps come out of the cave,
    make sure your minions are right in front of the cave to stop the imps from running out ( this is what agro's the packs of flowers)
    easy as

  2. #2

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    Quote Originally Posted by razzy View Post
    I kill the end boss without clearing pack's. Jump down from the top and make sure you fight him behind the pillar where the imps come out of the cave,
    make sure your minions are right in front of the cave to stop the imps from running out ( this is what agro's the packs of flowers)
    easy as
    Will try this! thanks

    Quote Originally Posted by nodoze View Post
    It has been my theory for some time that initiating with a single Fury Warrior (with the rest of the Warriors Arms) should result in overall better damage for the group as the Fury Warrior should use incoming damage better. The others will still get good damage due to Sweeping Strikes so the team should do more damage overall. Does that seem to fit your experience?

    I updated the initial post with the Shaman build. If you can please put 1 of your Arms Warrior specs and I will just denote the changes for the others (move battle shout->Demo Shout, pierciing howl, etc) and I will put those in the initial post as well.
    Piercing howl warrior

    It's hard to say, if I made one of my arms warrior do Whirlwind first then back to battle stance -> Sweeping strikes I think that would be about the same, so I can't really say either way.

  3. #3
    Rated Arena Member Kruschpakx4's Avatar
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    Quote Originally Posted by razzy View Post
    I kill the end boss without clearing pack's. Jump down from the top and make sure you fight him behind the pillar where the imps come out of the cave,
    make sure your minions are right in front of the cave to stop the imps from running out ( this is what agro's the packs of flowers)
    easy as
    holy shit thanks for that tipp

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