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  1. #1

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    They would say that though wouldn't they. You can see the effect of this on Herod for example. High quality stuff is around in abundance. It doesn't have to be dedicated farmers with bank vaults full of Devilsaur Leather either. It's just the general availability to anyone at any time. I remember farming devilsaurs in vanilla in december 2004. They were never up, so I guess you could call what I did, hunting, not farming.

    Now, if you don't see the devilsaurs up, jump layer. Still not up? Jump another layer. Even if you don't personally find and kill them, guess what, someone is, and from 1 instance of ungoro, we have many, that are up constantly, and the devilsaurs, for example, are being killed constantly on most if not all of those.

    Blizzard can say whatever they want about "the implications of the economy". It's nonsense. If you have 1 zone, producing say, 40 devilsaur leather a day, versus how every many layers exist, say 20 (I have no idea how many), guess what, roughly 20x as much devilsaur leather is coming out of Ungoro day to day, than did 15 years ago.
    Last edited by Mercbeast : 09-12-2019 at 08:09 PM

  2. #2
    Multiboxologist MiRai's Avatar
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    I don't have a horse in the race, but I'll just play devil's advocate here...

    Quote Originally Posted by Mercbeast View Post
    I remember farming devilsaurs in vanilla in december 2004. They were never up, so I guess you could call what I did, hunting, not farming.
    Two things...

    1) It's a proven fact that peoples' memories are terrible. Not only has this been shown by many on the Classic WoW sub-forum (on Blizzard's site), but eyewitness testimony (normally from an event that took place much earlier than 15 years ago), has been repeatedly shown as an unreliable form of evidence, in a court of law.
    2) We're playing a version from September 2006, and in those 19 months from what you remember in December 2004, spawn rates related to Devilsaurs could've changed in that time.

    Quote Originally Posted by Mercbeast View Post
    Now, if you don't see the devilsaurs up, jump layer. Still not up? Jump another layer. Even if you don't personally find and kill them, guess what, someone is, and from 1 instance of ungoro, we have many, that are up constantly, and the devilsaurs, for example, are being killed constantly on most if not all of those.

    Blizzard can say whatever they want about "the implications of the economy". It's nonsense. If you have 1 zone, producing say, 40 devilsaur leather a day, versus how every many layers exist, say 20 (I have no idea how many), guess what, roughly 20x as much devilsaur leather is coming out of Ungoro day to day, than did 15 years ago.
    To just quote Blizzard again (from the same post up above):

    All realms have a single-digit number of layers. Most of them have a low single-digit number.
    Why would they even say that if it was any other number? Is this all a conspiracy cover-up by Blizzard, or are people not actually abusing these things like some others believe?

    Could an alternative explanation be that because there are currently more people on these Classic realms than any Vanilla realm had ever seen, this causes an increased spawn rate, which, in turn, increases the amount of materials on the auction house?
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  3. #3

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    Quote Originally Posted by MiRai View Post
    I don't have a horse in the race, but I'll just play devil's advocate here...


    Two things...

    1) It's a proven fact that peoples' memories are terrible. Not only has this been shown by many on the Classic WoW sub-forum (on Blizzard's site), but eyewitness testimony (normally from an event that took place much earlier than 15 years ago), has been repeatedly shown as an unreliable form of evidence, in a court of law.
    2) We're playing a version from September 2006, and in those 19 months from what you remember in December 2004, spawn rates related to Devilsaurs could've changed in that time.


    To just quote Blizzard again (from the same post up above):


    Why would they even say that if it was any other number? Is this all a conspiracy cover-up by Blizzard, or are people not actually abusing these things like some others believe?

    Could an alternative explanation be that because there are currently more people on these Classic realms than any Vanilla realm had ever seen, this causes an increased spawn rate, which, in turn, increases the amount of materials on the auction house?
    Not only this, but what increase in hides there is from layers is actually needed when dealing with the crazy numbers of people on realms today. Supply and demand will end up the same.

  4. #4

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    Quote Originally Posted by Mercbeast View Post
    You can see the effect of this on Herod for example. High quality stuff is around in abundance.
    Classic has just launched and the hype is fresh, there are no expansion zones to spread out player activity and there are relatively few "rare" resources you can farm that aren't gated either behind a cooldown or raid reset so everybody that can farm those items is.

    I think what you're seeing is simply a matter of player concentration and knowledge. In vanilla things occurred more organically because it took most people a lot longer to get to 60 and not many knew exactly where/how/what to farm. I'd be shocked if there weren't a ton more resources available.

    The number of players leveling through dungeons also increases the volume of BoE's on AH significantly.
    Last edited by Apatheist : 09-13-2019 at 05:59 PM

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