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  1. #1

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    If I was considering a hunter group, I'd go warrior+3 hunter+ priest. Really strong single target dps obviously, with the 3 pets + 3 serpent sting + SW:P/wand. Also you could make an all night elf team with this, which would be pretty cool for shadowmeld tricks. I suppose you could add a mage for aoe and free food/drinks/portals if you wanted.

    Have you multiboxed before? If not, I would avoid going beyond tank + healer + 3 hunters. Mixed DPS groups complicates things.

  2. #2

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    Thanks for the reply and willingness to help!

    I've never multi-boxed on WoW or used ISBoxer. I've manually multi-boxed a lot of games and can pretty quickly getting certain functions into my muscle memory. I have a 3, 27" monitor set-up and right now I've got the warrior set-up on the main screen with the 4 others set-up on another and my 3rd screen there for internet / youTube tutorials.

    I would say based on my experiences multi-boxing in the past, the set-up right now feels pretty intuitive if I needed to go manual mode.

    After playing with things, I do agree that I probably don't want to get too crazy here with the group comp. I suppose from an efficiency stand-point am I going to be running into issues with a 3 hunter comp in the level 60 dungeons as opposed to a 1 hunter, 2 mage comp. I guess I am thinking it is a lot easier to point click, polymorph than it would be to try quickly and accurately drop ice traps across 3 hunters no?

    Are we implying that from an efficiency stand-point, if I wasn't going to be AOE'n that a 3 hunter single target comp is going to out perform a 1 hunter, 2 mage single target comp?

    Thinking that having the mage in there for food, buffs and portals would really help with efficiency.

  3. #3

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    Quote Originally Posted by Hksix View Post
    SW:P/wand.
    Maybe abit off-topic, how are you planning on doing this while not having problems with healing with the priest aswell, wanding uses the GCD?

  4. #4

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    Quote Originally Posted by Quiding View Post
    Maybe abit off-topic, how are you planning on doing this while not having problems with healing with the priest aswell, wanding uses the GCD?
    You can have time to do this while your renew / shield are on the tank - especially during trash when not that much damage is being taken. I'm sure there are several ways to implement this. Off the top of my head, you could add a 3 step mapped key. First step casts SW:P, second step casts !shoot, third cast does /stopcasting (to get ready for healing)

    I suppose from an efficiency stand-point am I going to be running into issues with a 3 hunter comp in the level 60 dungeons as opposed to a 1 hunter, 2 mage comp.
    I think you could be fine with a 2 mage+1hunter+tank+healer.

    I guess I am thinking it is a lot easier to point click, polymorph than it would be to try quickly and accurately drop ice traps across 3 hunters no?
    Yeah I agree, ice traps would be more effort to apply than polymorph.

    Are we implying that from an efficiency stand-point, if I wasn't going to be AOE'n that a 3 hunter single target comp is going to out perform a 1 hunter, 2 mage single target comp?

    Thinking that having the mage in there for food, buffs and portals would really help with efficiency.
    I think both groups can do just fine. The efficiency differences will be minimal. If anything having at least one mage is really nice. Portals, food/water, and being able to aoe rooms like the one in BRD after the MC portal. Sorry for the lack of a detailed response but I don't really have anything else to add here
    Last edited by MiRai : 07-29-2019 at 12:58 PM Reason: Formatting - Automatic Text Color

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