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  1. #1

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    Quote Originally Posted by Lax View Post
    Also, to get what most of you said you like from Dynamic Boxer, you can just switch the Follow/Assist Mode option to not use the WoW Macro method. You don't have to fill in character names in ISBoxer at all, you can type in "wow 1" "wow 2" "wow 3" and so on. Set up the "Target Slot" follow/assist method, party up and switch in whatever characters you want. This is how people set up ISBoxer for every other game, and you can do it with WoW!
    I tried this to see what it does, not counting that you get the "Character in wrong window" dialog, you can't invite your team automatically and countless features you get with a full wow macro that standard isboxer gives you (and dynamicboxer rewrites to match the actual team) etc... but also, hitting the follow key says "I need a target" or "invalid target" and that's it.. am I doing something wrong ? (how can it work/know in game which character to follow?)

    I'll get to ISBoxer2 soon [but my priority was to get helpful stuff working before 8.2 and classic, something I and others can use today]

    I don't need much from isboxer (2) to streamline dynamicboxer and make it full featured: 2 secure random numbers, ideally using variables everywhere instead of pre substituted macros, and a full lua struct of the pro setup (using said variables)
    2,3,5 boxing wow with Wow Open Box and MAMA, give them a try!
    (was 8 Boxing Wow with HotKeyNet and ISBoxer)
    Was streaming on twitch.tv/MooreaTv

  2. #2

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    /e I had missed the previous reply as I got distracted with other things. Thought I'd leave the below here anyway, as it may provide something useful.

    Quote Originally Posted by Moorea View Post
    not counting that you get the "Character in wrong window" dialog
    This is easily fixed by not using the ISBoxer Addon, because the follow/assist method no longer requires it. Of course, if you are using the Game Helpers and WoW Macro support for other things (like other WoW macros using other ISBoxer features - because otherwise you could just create them in game), then it all becomes a bit tedious to use a different Follow/Assist method, and yes, you would probably stick with the ISBoxer Addon, and thus the ISBoxer follow/assist macros. As has been explained before, if that is the case, then there are alternative methods that do not require DynamicBoxer to make it all work for team switching, but then again DynamicBoxer does provide additional flexibility that those other methods may not. It also does provide some restrictions in certain configurations used in ISBoxer, and as discussed previously, the effort in trying to rejig ISBoxer1 to get that to all work nicely is not happening as effort is currently focused elsewhere on a replacement for ISBoxer1.


    Quote Originally Posted by Moorea View Post
    you can't invite your team automatically
    You can, you just have to configure a setup that works for your game, much like all the other poor cousins who aren't playing WoW. One is not provided because they can be a bit game specific (although interestingly, most would probably work with a fairly generic poke something into chat method). WoW is quite special and accommodating to multiboxing in many ways that a lot of people don't realise, this one particular thing is one of those things, and yes, it is quite nice, even if you don't have to do it a lot of the time.

    Quote Originally Posted by Moorea View Post
    and countless features you get with a full wow macro that standard isboxer gives you (and dynamicboxer rewrites to match the actual team) etc...
    Yes, WoW has a relatively open interface to do much stuff. You are a bunch of lucky bastards (in the nicest possible way ).

    Quote Originally Posted by Moorea View Post
    but also, hitting the follow key says "I need a target" or "invalid target" and that's it.. am I doing something wrong ? (how can it work/know in game which character to follow?)
    Chances are, you don't have a target. Now this does depend a lot on what other Follow/Assist method you chose, but if you chose the "Target Slot, Follow/Assist Target" method, then If you scan through the mapped keys in the chain, the first step of the Target Slot, Follow Target mapped key, runs a Variable Keystroke, which on each slot of the character set is mapped to the F1 to F5 keys (assuming a 5 man team). In game, these are usually bound to the Target Party Member 1..5 options, but tend to get unbound by those lucky enough to not need them.
    Last edited by mbox_bob : 07-14-2019 at 11:55 PM Reason: Second..... and spelling

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