Sure but the decision to disable follow in world PvP combat was related to the introduction of War Mode, right? Perhaps Blizzard will reason that since there is no War Mode there is no need to reintroduce a change that isn't authentic to classic.
Any chance is better than nothing, I guess.
Also, you guys are only looking at half the picture when it comes to gearing. BiS geared characters do a lot of damage however it's actually much easier to deal with as a boxer than in more recent versions of the game that have healing reduction in PvP, PvP power and resilience (do those things even exist still in BFA? No idea.)
I remember a BiS PvP geared character in MoP being nearly impossible to kill if you don't have some decent PvP power gear. In classic, gear just gives you more damage and HP. 5 Dungeon geared characters can still one shot a high warlord mage -- gear doesn't reduce the damage they take at all.
If anything I'd say the lack of resilience-type stats helps us more than hurts us. Particularly if you're already playing a tanky composition of warriors, shamans, paladins or warlocks.
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