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  1. #3

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    The order hall is something that returning players might not consider when creating their team composition. The order hall would be a real pain the more different classes you use. I only have 1 team at 110, paladin + 4 DKs and I found it really annoying splitting my time between 2 different order hall quest lines. Plus the paladin order hall is so much easier to navigate than the DK order hall with the stupid teleport. Half the things you use frequently are split between the 2 different levels, recruits, artifact forge, mission map, repair/gear vendor, etc. The paladin/DK team is manageable, but I'd hate to have 3 or 4 different classes.
    Last edited by Dezeral : 12-21-2016 at 03:16 PM


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