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  1. #1

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    Quote Originally Posted by Catamer View Post
    Everything I ever mention that I like in this game is gone. I mentioned how WONDERFUL the fiddler's loot-a-rang is and now it is freaking worthless. 90% of the use is from dungeons/raids and that's gone, who's going to be hanging around Draenor wilds after the release anyway. You have to be an Engineer level 159 or so to use the other. Purely an anti-boxing move again. I used to use the huntard pet Fetch but that locks up the pets once in a while and they can only be un-locked if you release them and call them back. I really hate blizzard for this one. I guess everyone is going to be an Engineer from now one.
    Been multiboxing for 9 yrs and have never used a loot-a-rang so I don't see what the fuss is all about. No going to change how I play at least.

    Multiboxers are not the only players to be effected by this. Think outside the box for a moment to what else could this be stopping?!?

  2. #2
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by Jabberwock View Post
    Been multiboxing for 9 yrs and have never used a loot-a-rang so I don't see what the fuss is all about. No going to change how I play at least.
    I'll give you a good example of when this is useful: hunters/ranged that kill something where the corpse is out of reach. (Example: harpies in Mount Hyjal that die a few feet down the cliff face.) I'll grant you it's a thankfully somewhat rare (few times a day) case but it is at times annoying, and having the loot-a-rang when blowing up instances is super convenient to keep from having to run around to each corpse to loot.

    By "fuss" did you mean "OMG you people are a bunch of whiny bitches!" or no?
    Now playing: WoW (Garona)

  3. #3

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    Quote Originally Posted by Ughmahedhurtz View Post
    I'll give you a good example of when this is useful: hunters/ranged that kill something where the corpse is out of reach. (Example: harpies in Mount Hyjal that die a few feet down the cliff face.) I'll grant you it's a thankfully somewhat rare (few times a day) case but it is at times annoying, and having the loot-a-rang when blowing up instances is super convenient to keep from having to run around to each corpse to loot.

    By "fuss" did you mean "OMG you people are a bunch of whiny bitches!" or no?
    tbh I wouldn't get in to that situation in the first place but to talk solution, I would kill something else within range to aoe loot them.

    I nearly always run with a tank main so range was never an issue I guess.

  4. #4

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    I've switched back to solo play, but I find the loot-a-rang to be absolutely essential in dungeons to keep pace. I really miss it. People get annoyed when the tank runs backwards to go and loot a corpse, or the tank dies because the healer slowed down to loot. They should have just given us an AOE loot button and did something more interesting for engineers. Epic fail for the prof DEVs to move a quality of life upgrade behind a profession wall.

    don't get me started on the pixel hunt to loot when your party burned a bunch of trash in one spot and everyone is standing on em.

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