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  1. #24

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    I don't like the idea of 2 pure support chars in the current meta. Sounds like overkill toughness and not needed at all. At least for 60s speedruns and to push 70s, I dont see how just 2 DPS will make it, specially since the second support doesn't add much DPS to the party. At most, a Barb as a support will add 30% (falter) + 10% (rend?) additive damage debuff which is really low. It will mostly add buffs which can be added anyway with just 3 DPS barbs.

    I still need to work on my monk and hellfire amulets, but my plan is to do low 60s for exp speedruns (5mins max per run) and push 70s to upgrade gems. 3 HotA barbs, diamonds and isoteric alteration for additional toughness, with perma Ignore Pain (round robin on just 2 with some CDR is enough) and 1 with WarCry. With perma Inner Sanctuary, Mantras and the insane monk healing, that should be more than enough surviability. At least that's what I see from current GR70+ 4p parties. It's always 2 HotA barbs + 1 WW barb which is not support, it's DPS that just pulls stuff closer, but still does a ton of DPS.

    If Blizzard fixes the lag, it would be amazing to have a Bears WD with cubed SMK for perma BBV and a bunch of debuffs. Wish Crusaders were viable, but they suck right now.

    As soon as I have my monk ready, I'll record some videos.

    PS: I'll try to hit 60s with just 4x HotA barbs and see how hard it is. I'm sure the lack of healing will be a problem.
    PS2: I see ppl doing high 70s and 80s with 2 DPS and 2 support, but 1 DPS is a Carnevil WD and the support barb spams health globes.
    Last edited by Devile : 09-14-2015 at 02:03 PM

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