Quote Originally Posted by Crayonbox View Post
This is plausible for wormhole, but for nullsec, it is not.
the reason is that as a member of a fairly large coalition myself, when i get pings for fleets, there are instantly 150-250 people online for fleets. no matter what kind of multiboxers we have, we cannot get that kind of coverage. and if we were to have 1 or 2 people out for the weekend for irl stuff, that would mean not 1 or 2 pilots in fleet, it would be even more crippling at 10-20 even upt o 40 people missing in a fleet.

so the cons kind of outweight the pros for nullsec. for wormhole however, simply being able to get a homedefense fleet of 10-20 instantly is pretty impressive and can definitely help. the reason is due to wh collapsing mechanics that limit the size of invading fleets.
Eh, I think if we could get the kind of numbers a small nullsec alliance has, but in multiboxers we could do things in nullsec.

You look at groups like PL or NCdot who are considered "1337" - they earned that reputation years ago (god knows neither of those groups are at all elite now, just a slightly higher SP and less blobbier goonswarm tbh, almost every one of the original PL/NCdot guys left or stopped playing years ago) by simply having people in fleet flying perfectly doctrine fit ships, shooting the primary, and following FC's orders.

With multiboxers, random people derp shooting non-primary targets is less of an issue, since we don't care about our individual characters "1337 killboard" - we have a whole bunch of characters who'd be shooting the primary.

At the same time, due to how multiboxing works, all ships being fit uniformly would enforce itself. You wouldn't have that random guy with a shitfit in fleet - all of his ships are fit identical.

Alpha fleets would be incredibly effective - we'd have large chunks of alpha coordinated well, and instead of coordinating 100 different people, we'd only need 10 people to focus and fire at the countdown. There is a very solid cap on subcap EHP, and likewise for caps etc etc.

You've seen groups like BL fielding ~100 Maelstroms and blapping at slowcats. A multiboxer fleet could definitely do that.

Also, you look at groups like NCdot and PL who pull out something in the range of 100 supercarriers for an all hands on dick srsbsns op.

Multiboxers? If each multiboxer could field 5 supers, we'd end up with 50 of them with only 10 real people.

Even better, would be if CCP fixed dreads in high TiDi stuff and/or properly rebuffed titans and removed their DD. Dropping massed dreads onto things would be incredibly efficient with multiboxers.

I definitely think a multiboxer group could do nullsec, but that would require a lot of multiboxer (pvp at that) numbers, in addition to a serious commitment to the horrific shitty TiDi grind that a lot of nullsec is these days - which I know I personally think is terrible, and I can't imagine a lot of multiboxers being interested in the tidi lag experience x10 or however many accounts - not to mention extreme TiDi fucks up all sorts of stuff, likely leading to desynchronization.

tl;dr for nullsec - Technically-yes, likely/feasible-no.


I think a better place for multiboxers would be wspace. Get a solid group up, make money, get SP, and perhaps branch out into losec/nullsec on occasion solely for more midscale pew.

If we could get a multiboxer group that could consistently field 100 guys, there's some absolutely awesome stuff we could do - just focus on the fun fights of the game, rather than terrible TiDi fests that would go with dealing with nullsec. With a decent number of multiboxers we could easily brawl with groups like BL, or Brave Newbies, Provibloc, etc etc. Plenty of fun fights to be had without going into the insane tidi grind of 2k+ fleet fights.

Nullsec and sov are entirely useless to a multiboxer except to build supers(or get those respawning belts for multiboxed mining fleets). You can make more isk in all sorts of different areas of the game, and there's plenty of pvp that doesn't involve sov for a mid sized multiboxer group to get into.