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  1. #1

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    it's interesting i made the minor tweaks for EQ2 and my setup with that final script you found Coanunn and i can't get the hotkeys on my #1 toolbar to pass through.

    i can click on 9 in Hotbar 1 on the first character who performs the ability that is hotkeyed there, but the second character does not.

    stranger still the HKN debugger states that command went through:

    From this pc: <SendWinM EQ1><Key 9><SendWinM EQ2><Key 9>
    <SendWinM EQ1> completed: Window found. Target set to 0xB05BC "EQ1"
    <Key 9> completed
    <SendWinM EQ2> completed: Window found. Target set to 0x18065E "EQ2"
    <Key 9> completed

    very odd indeed Mr Holmes.

    anywho, if anyone else sees this and cares to assist that would be great. we are basically talking about the same issue with keys apparently not working. the last script fixed it for Coanunn, but no luck here.
    Last edited by aspekx : 01-21-2014 at 11:32 PM

  2. #2

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    Quote Originally Posted by aspekx View Post
    anywho, if anyone else sees this and cares to assist that would be great. we are basically talking about the same issue with keys apparently not working. the last script fixed it for Coanunn, but no luck here.
    EQ2 and WoW are different games and act differently. What works in one game/script doesn't necessarily mean it will work in the other.

    For example, SendWinM doesn't work with EQ2. Also, EQ2 doesn't respond to background commands, it needs to be the foreground window. You will probably need to adjust the Background Focus Delays in the Send Mode settings.

    Quote Originally Posted by Coanunn View Post
    Now the other half of the "setup" per the tutorial video I watched was to set my bottom right action bar keys to wasdqe and assign a "/follow maintoonname" (yes, I used my toon name) to each button, unbinding them on the second client from movement so that all movement was translated as /follow commands. They also had me create macros that set the focus of the secondary character to the main and cast ability on target of target.

    Sample:
    /focus coanunn
    /targetfocustarget
    /cast Arcane Shot

    Movement keys are not the same as hotkeys. You should not be assigning a key to be a movement key and trying to use it like a hotkey. There should never be a need to unbind keys in the game itself. If you're unbinding keys in the game and then trying to send those same keys to the game, there's nothing bound, so the game has nothing to do with the commands you are sending.

    I'd suggest anyone looking to use HotKeyNet read the Newb Script Walkthrough.

    Quote Originally Posted by Coanunn View Post
    So for basics I'm all set, now to learn some of the other things because I'm still having to tab back and forth to talk to quest givers as they replication for the mouse doesn't help if the pointer is in the wrong place due to one character following the other. THANK YOU so much for your help guys!

    For this, you should look at Jamba and the Newbie's Guides in my sig.
    Blog : Herding Khats
    Team : Kina - Çroaker - Messkit - Lìfetaker - Wìdowmaker
    Newbie Guides : Multiboxing Vol. 1 - Multiboxing Vol. 2 - HotKeyNet - Jamba
    The Almighty Lax made a liar out of me, apparently I DO get prizes for it.
    *Commences Wielding the Banhammer like there's piñatas up in here and I'm Lady Thor*

    _ Forum search letting you down? Use the custom Google search _

  3. #3

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    Quote Originally Posted by JohnGabriel View Post
    Hello Coanunn,

    Please download and try IsBoxer for a 7 day free trial.

    If IsBoxer works for you, I have a 90 day subscription to give you for free.
    Thank you very much. I will certainly give it a try today, it seems to be one of the most popular on this site and I was rather let down I couldn't afford it to begin.

    Quote Originally Posted by Khatovar View Post
    Movement keys are not the same as hotkeys. You should not be assigning a key to be a movement key and trying to use it like a hotkey. There should never be a need to unbind keys in the game itself. If you're unbinding keys in the game and then trying to send those same keys to the game, there's nothing bound, so the game has nothing to do with the commands you are sending.

    I'd suggest anyone looking to use HotKeyNet read the Newb Script Walkthrough.

    For this, you should look at Jamba and the Newbie's Guides in my sig.
    The guide I had followed had you unbind the movement keys in the second client in order to use all movement key strokes to refresh the follow command for that client. While I certainly don't understand all the mechanics difference in how HKN treats movement keys, I can say that the setup was working for me for several hours of game play and even allowed me to have the characters move and jump accurately together. As I stated above I'll be working with ISBoxer's trial today, but if for some reason that doesn't work for me I will certainly check the guides you linked.

    Again, to all who have commented and been so helpful, I can't thank you enough.

    EDIT: Having now tried ISBoxer I can't say enough how much I enjoy this software. It has made me contemplate continuing to multi-box even after the benefits of my current RAF expire. I had a very bad moment with their IRC support channel during setup which very nearly brought the whole attempt to an end and will be submitting a ticket to the author to change the login to reflect that it wants you "email address" rather than username or to change it to accept username but otherwise it's been a very enjoyable experience. Mirai's tutorial videos can not be over appreciated as they walk you through the entire process of setup. Initial setup is both far more complex but also easier than HKN as the basics can be done via a simple wizard. I'll stop preaching to the choir on this one, but thank you all for helping me get this all set up and working.
    Last edited by Coanunn : 01-22-2014 at 03:58 PM

  4. #4

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    ya i have the 7day trial. i really think it's a very robust and versatile piece of software for multiboxing.

    anyone considering multiboxing really needs to at least try it out to see what is possible.


    i would add that my foray into HKN really helped me gain a better grasp of what ISBoxer is doing and made tweaking it much clearer.

    obviously it's two different pieces of software, but since they both deal with the same issues having to script made me understand some things i just wasn't grasping.

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