I haven't actually started Rift, but definitely left Wow because of the Follow removal in battlegrounds.
For me, arena was never fun.
But battlegrounds were a blast.
Sure you can queue for rated battlegrounds, and get a win every fifteenth match or so by having the other side not show up.
But that's not exactly a fun way to get the Conquest Points, to be competitive in world pvp.
World pvp wasn't really that exciting either; it might have been on a balanced server... but always seemed like one side stomped the other completely.
Rift, as a free-to-play game was intriguing.
However, without follow in battlegrounds, the most/only really fun aspect of the game is gone.
So I see it as a superior option to Warcraft, in that its not going to cost a monthly fee.
But without the pvp, it's not a great option either.
Then again...
The Sony games don't really have pvp either.
But I could lose myself in Everquest I for a year or more, considering I had basically as much time in EQ I than I did in Wow.
Free to play is nice.
But, for me, PvE isn't really that exciting.
I can PvE, against the computer, in a one-player game... and once you win a few times... it gets old.
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