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  1. #11

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    Oh boy, its another one of these threads.

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  2. #12

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    Quote Originally Posted by zenga View Post
    Check his posting history, shortly after the removing of follow he posted in another thread that a friend of him fixed it with lua/scripts. Knowing that the keyclone author has an illegal workaround, my guess is that it's a similar thing.
    i looked into ofollow few weeks ago, it works via pixel/color-detecting and calculates the coords. The result is a very clumsy, unsmooth follow.
    I assume ... there a lot of forgotten and often undocumented functions in the wowapi.
    Anyone remember this clickcast via minimap? One of the dualboxing members "found" that function and build an addon. As it becomes popular, blizz disabled that function.

  3. #13

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    Quote Originally Posted by Feehza View Post
    i looked into ofollow few weeks ago, it works via pixel/color-detecting and calculates the coords. The result is a very clumsy, unsmooth follow.
    I assume ... there a lot of forgotten and often undocumented functions in the wowapi.
    Anyone remember this clickcast via minimap? One of the dualboxing members "found" that function and build an addon. As it becomes popular, blizz disabled that function.
    i car't see anything in the wowAPI for follow olny followunit and i tryed all the unitids to try and get to working and nothing. Lax has looked into it as well.

    they got to be using some client-side hack.
    Last edited by ebony : 05-21-2013 at 09:35 AM




  4. #14

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    Quote Originally Posted by ebony View Post
    i don't know a how to make a addon for wow using the API but i do know blizzard miss out this command its a UNPROTECTED

    http://www.wowwiki.com/World_of_Warcraft_API

    Code:
    FollowUnit("unit") - Follow an ally with the specified UnitID
    
    http://www.wowwiki.com/API_FollowUnit
    i would think it would need other stuff for it to work as well.


    it seems it still does not work so there using some other stuff
    That is the one the have removed from BG's.
    Try in a random city and you will follow your target
    /script FollowUnit("target")
    Try the same in a random bg and you will see you won't follow anything.
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  5. #15

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    How come they are not getting banned?

  6. #16

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    Quote Originally Posted by Palee View Post
    How come they are not getting banned?
    well you don't get banned for boxing, they removed the follow for the bots not to target us we just got left in the dark without follow.

    now if there using a client side hack then they could get banned.

    But i know they been reported a few times, if you read the other post they said they talked to a gm about it, and he said that was fine to use,

    the prob is there not shearing it with us there just trolling us.




  7. #17

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    People love to say they "talked to a GM about it" and offer nothing else on the matter. Most times it turns out that what was discussed with a GM was something incredibly vague and barely representative of what is actually being done.
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  8. #18

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    Anyone got any insight on how they are doing this without follow?

  9. #19

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    Quote Originally Posted by Palee View Post
    Anyone got any insight on how they are doing this without follow?
    ofollow or something the same.




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