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  1. #1

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    MoP heroics - pretty much any typical setup with a tank, healer, and 3 DPS. Other teams that have 4 hybrid dps/heals and a tank have also been successful. Heroics are doable if you know how to multibox well and group makeup is not a barrier.

    Rated BGs - don't believe anyone has been successful in rated BGs, partially due to nobody wanting multiboxers on their rated BG team.
    Arena - there has been success with 4 enchancement + pocket healer, and recently Ellay has had success with 3 DK, 1 enhance, 1 resto druid (all played by Ellay). We have not seen a dominating team in arena yet, likely due to lack of interest and the 5v5 bracket being dead. I am not aware of success in the 3v3 bracket, though I think some have won.

    Go ahead and discard casual BGs, but I'm willing to wager 95% of the multiboxing population do more harm to the random BG team (AV and IoC excluded) than good. You need a viable team to carry your weight, even against PUGs. AV and IoC are easymode - anyone, including bots, can be successful.
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  2. #2
    Member valkry's Avatar
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    Quote Originally Posted by Owltoid View Post
    MoP heroics - pretty much any typical setup with a tank, healer, and 3 DPS. Other teams that have 4 hybrid dps/heals and a tank have also been successful. Heroics are doable if you know how to multibox well and group makeup is not a barrier.

    Rated BGs - don't believe anyone has been successful in rated BGs, partially due to nobody wanting multiboxers on their rated BG team.
    Arena - there has been success with 4 enchancement + pocket healer, and recently Ellay has had success with 3 DK, 1 enhance, 1 resto druid (all played by Ellay). We have not seen a dominating team in arena yet, likely due to lack of interest and the 5v5 bracket being dead. I am not aware of success in the 3v3 bracket, though I think some have won.

    Go ahead and discard casual BGs, but I'm willing to wager 95% of the multiboxing population do more harm to the random BG team (AV and IoC excluded) than good. You need a viable team to carry your weight, even against PUGs. AV and IoC are easymode - anyone, including bots, can be successful.
    EotS boxers dominate, have something like an 80% win ratio for that BG, even higher while lvling up. Same with AB, a game where you need to convince others to come assault with you, not hard to convince my 3 slaves. Even murderball is getting easier, long as you have 2-3 healers.
    Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer


  3. #3

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    Quote Originally Posted by valkry View Post
    EotS boxers dominate, have something like an 80% win ratio for that BG, even higher while lvling up. Same with AB, a game where you need to convince others to come assault with you, not hard to convince my 3 slaves. Even murderball is getting easier, long as you have 2-3 healers.
    Definitely true for EOTS. I have some "perfect storm" 1600-0 games 5 boxing that one.

    AB, not so much. Not even in full malevolent 484 ilvl, running to any node and gripping the whole team into the chainsaw. It's difficult to get the rest of your team to call anything or hold nodes.

    Powerball, hit or miss. Lot of premades. Lot of last minute respecs to all aoe cc. The more frost mages and warlocks the lower your chances. Some teams get smart and just hold the balls outside of the courtyard for a slower win, knowing if they get anywhere near the pit or even outside of it you'll instagib them. I don't win that one as much anymore but I guess if you get a good team it's still viable.

    WSG/TP: kind of viable with 4x melee team, but you really really have to be just steamrolling their entire team every time you see them. If your team is retarded and expects you to pick up the flag (after they see you wipe the other team they somehow think 4-5x of your toon means if you FC you're 4-5x as strong? stupid logic), but then you have to take the flag to their EFC if you want any chance at recovery. Sometimes it works, sometimes it doesn't.

    I often win flag maps by... lowering enemy team morale, as it were, then going for the 3 caps. Since it's set up for easy interception and wiping most of the team, and insta-killing their FCs even if your team neve rpicked up the flag, you quickly get people not releasing, afk'ing in the graveyard, probably posting QQ threads on the wow forums. At that point you go get your flags and win it. In my experience anything but a premade will quickly have 3+ players not doing anything once they have 8 deaths and they dropped the flag 5 times already.
    Last edited by heyaz : 02-14-2013 at 10:56 AM

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