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  1. #1

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    Quote Originally Posted by Knytestorme View Post

    Stormstout Brewery
    • Ook-Ook - Not sure how boxable this will be without outgearing it due to the random barrels and having to constantly shift slaves. This may be one to keep slaves on follow but there will still be latency issues for both the barrels and running through Ook to avoid his frontal cone attack.
    • Gauntlet - Shouldn't be too bad with master grabbing the hammers
    • Hoptalius - Whirlwind looks avoidable, carrot breath looks more avoidable than Mari's water, likely have to have slaves follow in the bunny phases while main grabs hammer and kills the vermin. If the hammers last indefinitely then this will be a lot easier as you just get all characters to pick up one during the gauntlet and spam it as needed in the aoe phase
    • Yan-Zhu - Could be an issue getting everyone into the bubbles for phase 2 but other than that a simple tank'n'spank
    Ook-Ook is pretty easy if you can get all your slaves stacked on the 4th and 5th plank from the door, in front of the boss. Then just turn him around and dps till you're bored. The barrels will come close but there are a few spots they never hit.

  2. #2

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    Quote Originally Posted by Bettysue View Post
    Ook-Ook is pretty easy if you can get all your slaves stacked on the 4th and 5th plank from the door, in front of the boss. Then just turn him around and dps till you're bored. The barrels will come close but there are a few spots they never hit.
    Noticed this awell. Never got hit on my first go on the boss, but the second time I got hit several times. It doesn't do much dmg anyway!

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