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  1. #11

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    If someone dispels one magic effect then do all similar effects go away? If so then SS is significantly weaker than hoped. If only one goes away then let them use their gcd and keep smiling.

    Does anyone know the approximate attack power a ret pally will have in pvp gear at 90? How much health?
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  2. #12

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    Quote Originally Posted by Owltoid View Post
    If someone dispels one magic effect then do all similar effects go away? If so then SS is significantly weaker than hoped. If only one goes away then let them use their gcd and keep smiling.

    Does anyone know the approximate attack power a ret pally will have in pvp gear at 90? How much health?
    Between 23 and 25k attack power or so (at least thats what dk had on beta). So I assume about 10k higher than on live or so. Which nearly doubles it... so you're looking at maybe a 20k shield from SS as a guestimate.

    Around 350-375k HP in full PVP gear (in bgs closer to 400k)

    Similar effects if they STACK are stripped one by one.

    Ret paladin DPS:

    HoW > 5 point TV > judgement > exorcism> crusader strike > 3 point TV

    Since TV is always 3 now you can just throw it into highest priority for PVP.

    4x non crit WoG will heal for > 33% of your total HP btw. As will a single non SH FoL (hard casted)

    Ret paladins also scale REALLY hard with weapon damage due to seal, crusader strike and TV. Just like warriors and Dks...
    Last edited by Shodokan : 08-30-2012 at 08:29 AM
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  3. #13

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    They definitely stack. My warrior has eight buffs on him due to the shields, so it may be possible that the 30 seconds buff would remain while the 6 second shield would be dispelled or stolen (Mage)
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  4. #14

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    I hope no one is getting too excited. This patch is giving alot of people false hope, I am sure people can remember holy pallies from the last patch before cata they were truly impossible to kill and could exorcism people down. Just food for thought as everything will change in 3 weeks, as the healing seen now will not make much of a difference at lvl 90 as hit point pools are 3x higher.

    Pvp power is such an amazing stat, I will be stacking it as high as I can get it and using it in every gem and chant slots. I am talking about the 120 pvp power gems at 90, I have no idea about the 50 pvp power gems on live. Healing only gets 50% of the healing from pvp power and they cant go any lower because pve healing gear would then over take it. 4-5 weeks from now people are going to be complaining about being "one shot" again from certain classes.

    Also I will continue to destroy ele shamans in mop as I did all of cata, they have one mediocre defensive cooldown now of 40% woopdie doo. They have one cooldown NS blast and thats it, if you ele shamans can figure out how to project your stun totems then you might have a shot. There is alot more cc in the game as I am sure some have noticed now, it seems like everyone has alot of cc at their disposal. Of course I am speaking about arenas not bgs.

    In mop there is more than one class that has a vanish as I am sure some of you guys have seen. Druids, priests and hunters all have a vanish and they will be a little more difficult to kill good ones now.

    Should be fun.
    Last edited by Fat Tire : 08-30-2012 at 10:47 AM

  5. #15

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    Quote Originally Posted by Fat Tire View Post
    I hope no one is getting too excited. This patch is giving alot of people false hope, I am sure people can remember holy pallies from the last patch before cata they were truly impossible to kill and could exorcism people down. Just food for thought as everything will change in 3 weeks, as the healing seen now will not make much of a difference at lvl 90 as hit point pools are 3x higher.

    Pvp power is such an amazing stat, I will be stacking it as high as I can get it and using it in every gem and chant slots. I am talking about the 120 pvp power gems at 90, I have no idea about the 50 pvp power gems on live. Healing only gets 50% of the healing from pvp power and they cant go any lower because pve healing gear would then over take it. 4-5 weeks from now people are going to be complaining about being "one shot" again from certain classes.

    Also I will continue to destroy ele shamans in mop as I did all of cata, they have one mediocre defensive cooldown now of 40% woopdie doo. They have one cooldown NS blast and thats it, if you ele shamans can figure out how to project your stun totems then you might have a shot. There is alot more cc in the game as I am sure some have noticed now, it seems like everyone has alot of cc at their disposal. Of course I am speaking about arenas not bgs.

    In mop there is more than one class that has a vanish as I am sure some of you guys have seen. Druids, priests and hunters all have a vanish and they will be a little more difficult to kill good ones now.

    Should be fun.
    Shaman have the tools to deal with every situation. Don't know if you've seen healing tide totem on live but kollektiv's were ticking for 40k per when i was watching him duel RZN on tich the other night. It will also go up in MoP so you are looking at a defensive cooldown that basically makes you unkillable along with a 40% damage reduction for a second defensive.

    Shaman were EASY to steamroll by melee cleaves but there were plenty of shaman/warlock/pally and shaman/mage/priest that did well this season in 3's. In 5's stacking them was a death sentence against melee cleaves especially vs other boxers who could be immune to knockbacks (dks).

    Shaman damage is still pretty high when stacked and they have a lot of options. Will they be the best to box? Who knows and only time will tell.

    Paladins for sure will be strong and healers on beta are still pretty unkillable unless you have all your cds and CC ready.

    Everything right now is out of control because it is the patch before an expansion like you said. We'll have the same exact problems we have every expansion, learning to adapt and deal with things. Projecting your totems effectively being one of those things we can use to do well (if they don't totem stomp, which pros will unless you stack 3-4 of them). Worse case scenario you wait for them to burn cooldowns and heal through it with your spirit walker's grace + 4 piece resto + chain heal and drop a single healing tide totem. Ele shaman are prone to losing more often than not to melee stacking teams which they can now deal with better because of the stun totems on round robin and thunderstorms plus the fact that you can have earth elementals as pets that stun now if you don't want to take elemental blast.

    On the topic of rets... they will be strong but none of the abilities we are discussing are what is going to make them so viable. The way PVP power works with healing is what will make them stupid to deal with as a team. But that can be said about shaman and any other hybrid class with a decent castable and instant heal (boomkins on live are funny to watch do this, NS to full).

    Every class has its downfalls. Especially DK's the last season as fire mages/dot cleaves just ATE US ALIVE. Everything has counters and almost every class in the game looks STRONG if played right and with the correct setup at 90.

    I'm excited purely because of the viability to box every group of classes I enjoy for the expansion and doing DECENT at the very least in 3's and 5's... as well as multi-class teams being very very good if you can use them decently well because of all the new abilities/synergies between classes.
    Last edited by Shodokan : 08-30-2012 at 11:24 AM
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  6. #16

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    Quote Originally Posted by Shodokan View Post
    Shaman have the tools to deal with every situation. Don't know if you've seen healing tide totem on live but kollektiv's were ticking for 40k per when i was watching him duel RZN on tich the other night. It will also go up in MoP so you are looking at a defensive cooldown that basically makes you unkillable along with a 40% damage reduction for a second defensive.
    The healing on live is scaled for 90 it just that the hp pools are lower on live so it looks like healing is going to be insane when mop comes out. I destroy ele's on beta they go down like butter, who knows maybe things will change.

    I equate theorycrafting to the start of every baseball season. Everyone starts fresh and everyone thinks their team has a chance to make it to the world series because their team looks good on paper and is having a good spring training, its only when the season is underway its realized that only a couple of teams really had a chance to begin with.

    ...and yes I thought my Colorado Rockies had a chance at the start of the season.
    Last edited by Fat Tire : 08-30-2012 at 12:05 PM

  7. #17

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    Quote Originally Posted by Fat Tire View Post
    The healing is on live is scaled for 90 it just that the hp pools are lower on live so it looks like healing is going to be insane when mop comes out. I destroy ele's on beta they go down like butter, who knows maybe things will change.
    A single ele is crap, this isn't really changing in MoP that much :P they need babysitting like a mofo.
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  8. #18

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    Shodokan, where are you rerolling? On Tich?

  9. #19

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    Quote Originally Posted by Palee View Post
    Shodokan, where are you rerolling? On Tich?
    This could have been done through a PM, but more than likely I will be moving to Tich alliance. I have to decide by friday when i start leveling.
    The Internet: We Know Drama
    If you're gona screw with my sig at least leave the thing bolded :P

  10. #20

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    Quote Originally Posted by Shodokan View Post
    This could have been done through a PM, but more than likely I will be moving to Tich alliance. I have to decide by friday when i start leveling.
    Ah

    Ah sorry... Well, I'm on tich on Horde so if you go Aliance we should have some epic battles
    But I'm considering have both horde and alliance teams.

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