Haha, that didn't last long:
- Agony damage reduced by 25%.
- Drain Soul mana cost halved to 1.5% plus 1.5% per sec. Base damage reduced by 25% and SP scaling reduced by 81%. If the target dies, three Soul Shards are energized. If the target is at or below 20% health when Drain Soul deals damage, it causes all of your other periodic Affliction damage effects to instantly deal 100% of their normal periodic damage.
- Haunt damage reduced by 25%.
- Malefic Grasp base damage reduced by 50% and SP scaling reduced by 25%. Duration reduced by 33%. Every 1 sec, when Malefic Grasp deals damage, it causes all of your other periodic Affliction damage effects to instantly deal 50% of their normal periodic damage.
- Nightfall: Gives your Corruption spell a 5% chance to cause you to regain a Soul Shard, down from 10%.
- Soulburn: Seed of Corruption: Effect removed: The Soul Shard will be refunded if the detonation is successful.
- Unstable Affliction now does 214 + 20% of Spell Power) * 7 over 14 sec, rather than 427 + 20% of Spell Power) * 5 damage over 15 sec. Same change to damage on dispel.
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