The problem with targeting is that Slot1 != PartySlot and Partyslot depends on the Character name, because the game "sorts" the PartySlots according to the charactername (in a weird way).
example:
From my under standing SWTOR does not sort by name. It's sorted by an UUID "Universally Unique IDentifier" that is generated when you create your character. If you create Z first and A last Z will be in the first group Slot.
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