So I've been following the boxing progress from you guys... with follow issue being the main complaint. Now that it's fixed...
Q) What are any other big hurdles remaining to make TOR as "smooth" to box as wow? and as rewarding?
So I've been following the boxing progress from you guys... with follow issue being the main complaint. Now that it's fixed...
Q) What are any other big hurdles remaining to make TOR as "smooth" to box as wow? and as rewarding?
<The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks
I think thats a highly opinionated answer youre asking for. For some people, just the fact that its star wars, makes it rewarding.
SWTOR isnt as smooth as wow yet. Its got some work to do. There isnt an in-game macro system. I find this to be a hang up. There isnt a working IWT either. Focus is glitchy. The game graphics is nice, but also a bit glitchy at times. Running into instances that are character specific is annoying, because you have to manually move all your slaves in... Similar to some of the instance portals for wow in the outlands. There are more weird things too that are just as annoying. the crafting system is odd. to keep all toons crafting, you end up doing nothing but crafting...seeing how as you end up window swapping a lot. Operating separate classes puts you doing different story line class quests... that are often not even in the same area or planet...
etc etc.
The autofollow being fixed, (in my opinioin), makes the annoyances tolerable.
Connect With Us