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  1. #1

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    SSD has to put the data into system ram and then to the video card.

    Ramdisk already has the data in system ram, I am confident that you can set it up so that you read from the Ramdisk directly to the video card, but again this is in its infancy and there will be some work to do.

    Ya you are getting loading screens cause you are moving the data from ramdrive to system ram, there should be a way around this tough as the ramdrive is already in system ram. The designers of wow of course assumed that hard drive access would be way slower then system ram so they move the needed data from the hard drive to system ram, but our data is already in system ram.

    If windows can use say 50G as the ram cache then you dont even need to set up a ram drive. Wow will load from HDD once then subsequently will find the data in the ram cache if it looks there first, which is most likely the desigenrs of wow did set up. Meaning that the first time you zone into a zone you will have a loading screen but if you leave and come back without turning off the computer or exiting wow the 2nd and mroe times you go into that zone you wont have a loading screen

    No doubt there will be some set up time to get things optimal but once that is done things will rox.

    I am very sure the 64G system will handle 10 wows without any problems and your bottleneck will be the video card. In fact it will be a wonder to find out how many wows this can handle.

    Keep in mind MOST systems are bottlenecked by the Hard Drive or SSD. This eliminates that.

    Plus a lot of the cost here is the CPU, clearly you will be reducing the possibility of the cpu being the bottle neck. And you can upgrade the cpu for another $500 lolzors ....

    Duel CPU's have not be able to access the others ram in the past.

    Clearly the limitation on this system will be the video card, and maybe the cpu if you go over 10 wows.


    Ya we might just get by with 32G but considering if you can get 16G at $100 paying the extra monies for 64G dosnt seem that much more additional cost ($200).
    Last edited by Sam DeathWalker : 01-14-2012 at 07:08 AM

    28 BoXXoR RoXXoR Website
    28 Box SOLO Nalak 4m26s! Ilevel 522! GM 970 Member Guild! Multiboxing Since Mid 2001!

  2. #2

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    Quote Originally Posted by Sam DeathWalker View Post
    SSD has to put the data into system ram and then to the video card.

    Ramdisk already has the data in system ram, I am confident that you can set it up so that you read from the Ramdisk directly to the video card, but again this is in its infancy and there will be some work to do.

    Ya you are getting loading screens cause you are moving the data from ramdrive to system ram, there should be a way around this tough as the ramdrive is already in system ram. The designers of wow of course assumed that hard drive access would be way slower then system ram so they move the needed data from the hard drive to system ram, but our data is already in system ram.

    If windows can use say 50G as the ram cache then you dont even need to set up a ram drive. Wow will load from HDD once then subsequently will find the data in the ram cache if it looks there first, which is most likely the desigenrs of wow did set up. Meaning that the first time you zone into a zone you will have a loading screen but if you leave and come back without turning off the computer or exiting wow the 2nd and mroe times you go into that zone you wont have a loading screen

    No doubt there will be some set up time to get things optimal but once that is done things will rox.

    I am very sure the 64G system will handle 10 wows without any problems and your bottleneck will be the video card. In fact it will be a wonder to find out how many wows this can handle.

    Keep in mind MOST systems are bottlenecked by the Hard Drive or SSD. This eliminates that.

    Plus a lot of the cost here is the CPU, clearly you will be reducing the possibility of the cpu being the bottle neck. And you can upgrade the cpu for another $500 lolzors ....

    Duel CPU's have not be able to access the others ram in the past.

    Clearly the limitation on this system will be the video card, and maybe the cpu if you go over 10 wows.


    Ya we might just get by with 32G but considering if you can get 16G at $100 paying the extra monies for 64G dosnt seem that much more additional cost ($200).
    If my limited understanding is correct, it loads the World of Warcraft executable (wow.exe) into RAM, Then loads game resources as necessary.

    So, I still think it's a coding issue (that would hinder the utmost awesome performance). One that can possibly be worked around? Sure.
    Hardware Lurker

  3. #3

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    http://www.raxco.com/user_data/white...celeration.pdf


    They had a substiantial improvement in 3d mark using a 4G "prefectcache" (eighty bucks), on a 24G machine

    I would think that using this product with a 30 to 50G cache (assuming that you can set the perfectcache size as you wish) on a 64G machine would make it super fast.

    The advantage of this kind of product is that you dont need to load anything into ram on your own. You don't have to do anything. FIrst time you zone will be slow, but the 2nd time you enter should be blazing fast.

    28 BoXXoR RoXXoR Website
    28 Box SOLO Nalak 4m26s! Ilevel 522! GM 970 Member Guild! Multiboxing Since Mid 2001!

  4. #4

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    Outside of back to back instant BG/Arena ques, how would this really benefit an average multiboxer running 5+ accounts on a single system? I mean, about how long are loadscreens into these areas really on your current systems to really make the $600+ investment for instant loading, but only if you almost never log out of WoW or shut down your PC? I'm all for faster gaming but even I can't warrant this kind of investment unless loadscreens with 5+ clients takes minutes instead of just seconds loading from an SSD.

  5. #5

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    Thats not the problem, the "zone" load time, its the lag caused by getting textures from the hard drive (or SSD) everytime a new character moves into view, this is why you lag a lot in SW or Org, cause new people are coming into your field of view all the time, out in the "wild" there are few new textures to load so you don't lag there as much.

    28 BoXXoR RoXXoR Website
    28 Box SOLO Nalak 4m26s! Ilevel 522! GM 970 Member Guild! Multiboxing Since Mid 2001!

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