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  1. #1

    Default Just realized they nerfed the hell out of tank companions.

    Anyone expecting to do flashpoints without a PC tank can pretty much forget about it. Bioware I guess in one of the late beta builds removed a passive armor buff that was attached to their tank stance.

    Tank companions now will generally rock around 25-28% armor mitigation, down from the 45-55 they could achieve back in Sept/Oct and early Nov.

  2. #2

    Default

    Quote Originally Posted by Mercbeast View Post
    Anyone expecting to do flashpoints without a PC tank can pretty much forget about it. Bioware I guess in one of the late beta builds removed a passive armor buff that was attached to their tank stance.

    Tank companions now will generally rock around 25-28% armor mitigation, down from the 45-55 they could achieve back in Sept/Oct and early Nov.
    Good IMO.

    As a tank on a server that has regular ques, that seems flooded with tanks. I can appreciate them not having companions fill my spot.

  3. #3

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    Quote Originally Posted by Svpernova09 View Post
    Good IMO.

    As a tank on a server that has regular ques, that seems flooded with tanks. I can appreciate them not having companions fill my spot.
    Companions were able to fill the role, not do it better than a competent player.

    Tank companions now cannot tank. They completely fail at their role. They only real difference now between DPS and tank companions are taunts.

  4. #4

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    Hmm.. I wonder if it would have been better to make weaker companions that don't take up group slots, and can be out while in a group; to avoid the whole 'wah, i'm x class but companions take my place' whine. This also defeats the whole purpose of having them take group slots, really; if their not a 'player fill in' then having them take the place of players seems kinda dumb.

    Meh; I like companions, they just feel too nerfed. can't wait till /follow is fixed, I'll just 4box it and not worry bout it.

  5. #5

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    This is semi-related, but opposite...

    How is Mako's healing? If I dual'd a Powertech/Mercenary, would the Merc and 2 Mako's give me enough healing for most FPs? I'm sure they'd destroy the normal content like anything other combo.

  6. #6

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    Quote Originally Posted by Heenan View Post
    This is semi-related, but opposite...

    How is Mako's healing? If I dual'd a Powertech/Mercenary, would the Merc and 2 Mako's give me enough healing for most FPs? I'm sure they'd destroy the normal content like anything other combo.

    Thats what I'm doing.. pt/merc ..the two makos can keep you from having to spam heals with your merc.. but they can not heal through heavy burst from a boss. Unless you out level the instance.
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  7. #7

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    I was doing 2 mercs but yeah, no tank = got really painful about level 20. also ran into the heat thing; kinda wondering if tank/sorc might be a better duo for pve...

    really cant wait till i can do 3 sorcs and a tank. [thinking assassin, just for aesthetics] Getting pretty good milage out of healing their tank companion with my sorc duo, but I think a player tank would make it even better. Dunno. could always level a ass/sorc combo on new accounts and combine them w/ the two sorcs later, when follow is fixed. Or just level an ass on one of my current counts to duo with my existing sorc;

    i suffer from alt-itis, lol.

  8. #8

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    my 2 merc hit a wall above level 20 for flash points. I can't even down the last boss in hammer station. and I am level 21 already. Hammer station is a level 17-18 instance. well, time to group up with others.

  9. #9

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    Yep, my two 50 Commandos can't really do instances.

    It has made me reappraise my class make up. Now I think for PvE I will be running a Vanguard or an Assassin combined with a scoundrel. Two DPS companions and I will cover healing and tanking.

    With the nerf to tank companions that becomes what is probably the only viable method to play for flashpoints. With good enough gear it might be possible to manage with two healing companions. I guess we will see.

  10. #10

    Default

    Quote Originally Posted by Mercbeast View Post
    Yep, my two 50 Commandos can't really do instances.

    It has made me reappraise my class make up. Now I think for PvE I will be running a Vanguard or an Assassin combined with a scoundrel. Two DPS companions and I will cover healing and tanking.

    With the nerf to tank companions that becomes what is probably the only viable method to play for flashpoints. With good enough gear it might be possible to manage with two healing companions. I guess we will see.
    the fact that you got two to 50 amazes me lol.. you have serious patience! i can not stand boxing for more than an hour or so with follow the way it is.
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

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