As of a few minutes ago on my cleric team:
1) Reparation does indeed heal the entire team, regardless of tooltips to the contrary.
2) Macros still fall-through. All mine are setup with decreasing cooldowns and they work like a champ.
As of a few minutes ago on my cleric team:
1) Reparation does indeed heal the entire team, regardless of tooltips to the contrary.
2) Macros still fall-through. All mine are setup with decreasing cooldowns and they work like a champ.
Now playing: WoW (Garona)
Also tested the planar essence I mentioned. It does indeed stack with the same buff from other sources. Meaning, if 5 clerics proc at the same time, you will get 5 stacks of the HoT. A proc from the same cleric twice will overwrite. The HoT procs from every heal I could find to test, including reparation, but only seems to proc from the first tick of castable HoTs. Proc rate seems to be somewhere around 15%, so it's up quite often on a single target and almost constantly during AoE.
Pretty awesome for a single planar socket. The level 42 version ticks 5 times for 110 per second (static heal, doesn't seem to be effected by spell power). Can't wait to test how often the buff is up when I get home on my 5 clerics. With the amount of passive reparation/salvation ticks, I can see 5 stacks of this buff being up almost constantly.
Free 550 point AoE heal every second, anyone?
Wow. I read before I downloaded Rift that they had fixed this. I remember testing it and it not working, so I didn't give it another thought.
Well, I'm already set up to do the same thing, but this certainly simplifies things. I must have done a typo or something in the macro when I test it![]()
Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
The Power of Five!!! ( short video )
#show
cast Sanction Heretic
cast Obliterate
cast Curse of Discord
cast Bound Fate
cast Vile Power
cast fanaticism
cast bolt of judgment
cast bolt of depravity
For anyone that''s interested. You could take fanaticism out, but I usually can't be bothered micromanaging outside of PvP. Just have to reapply vex and your magic debuff every 15/60s. And, as jca said, jump whenever your depravity procs to skip judgment and use your proc, instead.
Last edited by Apatheist : 09-25-2011 at 01:40 PM
Team 1: 7x60p80 Clerics + 3x60p60 Mages (Legio IX)
Team 2: 5x60 Clerics + 5x60 Rogues
Team 3: 10x60 Warriors
I cut and pasted your macro to my Chloro and it worked fine.
I'll give you a tip, though. Archon buffs aren't really worth it for 5's. Respec your Chloro to the cookie cutter Chloro/Lock build and you will see roughly a 25-30% increase in damage and healing from your mage (at 50, at least, when you have all the buffs). Also gives you access to the, "sacrifice life: mana" ability, which effectively gives your mage unlimited mana.
Last edited by Apatheist : 10-11-2011 at 08:16 AM
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