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  1. #71

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    Quote Originally Posted by Leovindica View Post
    @Aragent, I have re-installed the old 2 step with the macrogenerator but with the new macro's you made and that does work altho it wil mean a VERY large macro:-) But for easy to manage macro's your new way should be much easier and clearer.

    Correct and thus why I changed to the new way Lax has explaind the issue (and I will have this fixed right away)
    Last edited by Aragent : 05-08-2011 at 11:11 AM

  2. #72

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    So, with the notes from Lax, I have made some progress -

    I added a Key Combination to each of the Sequence and Proc macros for the 5 specs I have in my current party. The specs are:

    * Prot Pal - Seems to work fairly well, although there were 2 typos in the macro - the double "!" i mentioned earlier, and the 80-85 proc macro is split with a carriage return, causing everyone in the party to say "Diving Protection" every time I clicked the button.
    * Resto Druid - Macros are no-ops, so works as expected
    * Elemental Shaman - Seems to generally work, although I have not done any DPS comparisons to my old macros
    * Destro Warlock - Character appears to spam curse of elements until OOM - no other spells are cast
    * Arcane Mage - Casts Mirror Image, Evocation and then sits idle

    So, I am going to spend some time tonight looking at the macros in detail to see if I can figure out the behavior issues.

    Thanks for all the work and advice!

    --Ruab

  3. #73

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    What keyCombos have you chosen Ruab? I'm curious what solution Aragent will come up with, its after all alot of specs;-)
    AMD 8350, 8Gb, ASUS 6970 DCU II, W7 64

  4. #74

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    Quick idea wouldn't it be possible to just combine the macros like in the first version ?
    So all Sequence together and all Proc together ? Which would mean that only 2 hotkeys are required.

  5. #75

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    I used Alt-5 through Alt-0 and Ctrl-5 through Ctrl-0, because I wasnt already using those. It seems to generally work - or atleast something happens.

    --Ruab

  6. #76

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    It appears to be working now, but I think there are some improvements that can be made on the macros themselves -

    On Arcane Mage, the first spell is a /cast Arcane Missiles - no spells could have possibly been cast to trigger missiles, so this /cast fails and aborts the macro. Basically, there does not appear to be a way for this macro to actually cast any offensive spells that I can see.

    Destro Lock does not cast any offensive spells. I havent tinkered with the macro in detail yet to see where the issue is.

    --Ruab

  7. #77

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    @Aragent, what does the ! before Rune Strike mean?

    !if (character in "Class Death Knights Blood" and character in "85") /cast !Rune Strike
    AMD 8350, 8Gb, ASUS 6970 DCU II, W7 64

  8. #78
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    ! serves as a toggle.
    The ability will be cast once, assuming enough Runic Power when you push it.

    Without the ! some abilities used to toggle off.
    Not sure that you need the ! any longer, as I know you do not for Maul with a Feral druid.



    I use (or something very similar):
    #show
    /cast [nomounted] !Concentration Aura; !Crusader Aura

    No matter how that key is spammed each ability will only fire off once.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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  9. #79

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    Quote Originally Posted by Ualaa View Post
    ! serves as a toggle.
    The ability will be cast once, assuming enough Runic Power when you push it.

    Without the ! some abilities used to toggle off.
    Not sure that you need the ! any longer, as I know you do not for Maul with a Feral druid.



    I use (or something very similar):
    #show
    /cast [nomounted] !Concentration Aura; !Crusader Aura

    No matter how that key is spammed each ability will only fire off once.
    ok, so lemme see if I understand this... it toggles much like a "once only, if its off"?

    So lets give an example of a malestrom macro.

    Code:
     
    /startattack
    /console Sound_EnableSFX 0
    /castsequence reset=6 magma totem,stormstrike,lava lash,fire nova,earth shock,lightning shield,stormstrike,lava lash,fire nova,earth shock
    /console Sound_EnableSFX 1
    Are you saying I could use "!stormstrike"? To prevent the macro from hanging up when SS isnt quite ready?

  10. #80
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Apps View Post
    ok, so lemme see if I understand this... it toggles much like a "once only, if its off"?

    So lets give an example of a malestrom macro.

    Code:
     
    /startattack
    /console Sound_EnableSFX 0
    /castsequence reset=6 magma totem,stormstrike,lava lash,fire nova,earth shock,lightning shield,stormstrike,lava lash,fire nova,earth shock
    /console Sound_EnableSFX 1
    Are you saying I could use "!stormstrike"? To prevent the macro from hanging up when SS isnt quite ready?
    As Ualaa said it's used when you don't want to toggle off an already active ability. If you want Devotion Aura you can type
    "/cast Devotion Aura" or whatever and if you type it again it toggles off Devotion Aura. However, if you use "/cast !Devotion
    Aura" it enables the aura but if you repeat that cast it won't toggle it off if it's already on. Auras, stances, on next swing
    abilities, etc is where the ! is used.

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