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  1. #71

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    Fear was always a lame crutch. It didn't make the game exciting, just annoying. The only thing I miss from those days is the need to group to level, and it was a very personal affair. You had to be polite to people or they kicked you. There was none if this cross server bs and no effortless loot pinatas.

  2. #72

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    Quote Originally Posted by Bigfish View Post
    Fear was always a lame crutch. It didn't make the game exciting, just annoying. The only thing I miss from those days is the need to group to level, and it was a very personal affair. You had to be polite to people or they kicked you. There was none if this cross server bs and no effortless loot pinatas.
    Yeah, LFD thing really brings out the douchebag griefers doesn't it? lol I never played EQ (trying to multibox it now) but I played EQoA for the PS2 and rep on your server mattered.

  3. #73
    Member BobGnarly's Avatar
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    Wow, I agree with Sam! A momentous day to be sure.

    I think you're right that a fair amount of it is/was because it was the first. However, I recently went back and played EQ a bit and it still has something that wow doesn't. Part of it is the lore I know, but in general, I do think the zones just seem more ominous in general.

    It's a much softer game now than then, and mostly for the better, but it still has a little something that wow lacks, at least at the level that EQ seems to have it.
    No matter where you go, there you are.

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