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  1. #71

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    Quote Originally Posted by Mosg2 View Post
    Yeah, Druid teams for us are no longer really viable for PvP.
    I'm glad I only reached lvl 7 with my druids...

  2. #72

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    Of all the changes, I'm suprised the most with the druids nerf for roots. While druids have pissed me off from day one from that bs, it's also what defines them. They are also the only melee that stand a chance against a mage due to all the CC bs that mages have. I know people threaten to cancel accounts over stupid changes here and there, but I can honestly see this being one of those changes where people will quit. This will be nice for my DK rets for finishing those ferals that take off and disappear right before death, but I really feel their pain on this one.

  3. #73

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    [BC Arena was a game of Chess, the goal being to outthink and checkmate your opponent.

    WotLK was also a game of Chess, the goal now being to take a turd on the chess board before your opponent could move.
    ]

    LOLOLOLOLOL i cried when i saw this LOLOLOL

  4. #74

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    Quote Originally Posted by Firstcow View Post
    [BC Arena was a game of Chess, the goal being to outthink and checkmate your opponent.

    WotLK was also a game of Chess, the goal now being to take a turd on the chess board before your opponent could move. ]

    LOLOLOLOLOL i cried when i saw this LOLOLOL
    I wish I could take full credit for that Gem of a signature. I saw something similar on some other site, thats where I got that from

    It also summed up why I put WotLK on a shelf until Cat came out in 2 sentences.
    BC Arena was a game of Chess, the goal being to outthink and checkmate your opponent.

    WotLK was also a game of Chess, the goal now being to take a turd on the chess board before your opponent could move.

  5. #75
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    I cannot see both the Berserk nerf and the Shifting nerf going through.
    It is too much of a nerf, the class would be pretty useless whether boxed or playing a single toon.

    Just because something is on the test realm, doesn't mean it will go live.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
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  6. #76

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    Quote Originally Posted by Kruschpakx4 View Post
    ...with cooldowns up I'm doing about 42k instant lava bursts on dummies, I tried the fs ue lava burst tazik shocker combo yesterday...
    Kruschpak,

    I assume the 42K is from the entire combo? With all CDs poped I can only get Lava Burst to hit for 25K. I'm 2 pieces away from full PvP gear.

    Also what's a tazik shocker combo? The best combo I have found to date is FS, UE, Lava Burst, ChainL, Earthshock with X9 Lightning Shields
    BC Arena was a game of Chess, the goal being to outthink and checkmate your opponent.

    WotLK was also a game of Chess, the goal now being to take a turd on the chess board before your opponent could move.

  7. #77

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    tazik shocker is the engineering glove tinker. does 5k damage.

    http://www.wowhead.com/spell=82180/tazik-shocker

  8. #78

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    Looks like everybody is getting hit by the nerfbat.

    Unholy DK damage nerfed. Druid is gone. Hunter is nerfed. Rogue is also nerfed. Shaman lost bloodlust in arena.

    I first thought Retribution paladin will come out alright. Now I am reading for -50% on hammer of wrath. So Retribution paladin is also nerfed.


    The only winner, so far,

    is fury warrior. Raging blow with all CD having a 300k max (300, not 30). Fury warrior is running around 1 shotting people on PTR.

    2nd to that, is the frost mage 15% buff on Icelance. It is already criting for like 19k. Now Blizzard adds more.

    and The sneaky warlocks are slowly back on top of the damage meter.

  9. #79

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    Thats strange because Blizzard specifically mentioned they nerfed icelance spam by making it hit 15% less hard on frozen targets. They did however buff frostbolt.

    edit: yep

    Quote Originally Posted by Blizzard
    We did buff Frost Bolt. And we did buff Ice Lance when Fingers of Frost is up. However, we've decreased all Frost damage to Frozen targets by about 15% from previous values. The net result is intended to be that Frost Bolt is a little better against non-Frozen targets, and about the same versus Frozen targets. Ice Lance with FoF is still good, but Ice lance damage against Frozen targets is down a bit.
    Last edited by Multibocks : 01-14-2011 at 01:00 AM

  10. #80
    Member valkry's Avatar
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    2009

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    Quote Originally Posted by Fat Tire View Post
    * Earth Shield can no longer be dispelled.


    Swear someone reads these forums, I was just complaining about this yesterday.

    They are making sweeping changes/fixes seemingly everyday. For instance


    * Flametongue Weapon procs now deal roughly 20% less damage.
    * The Windfury Weapon proc can now trigger 3 additional attacks, up from 2.
    * Glyph of Hex now reduces the cooldown of Hex by 10 seconds instead of 15.

    Elemental

    * Lava Burst's damage has been increased by roughly 10%.






    With the patch hunters can autoshoot while moving without having to stop step every few secs.
    Not trying to start an argument, just that imo, with the nerf to purge and possibly other dispels, that earth shield change may actually be a nerf. Can no longer be used as a buffer Although... when you say you were complaining about it before, did you mean complaining about it being able to be dispelled, or that it can be used as a buffer?

    And yay for removing more skill requirements from hunters. I think the next step is to remove min range for ranged attacks, then next will be to remove pushback from hunter cast attacks. May as well do it now instead of making us wait. No wonder hunters got labelled as "huntards."
    Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer


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