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  1. #1
    Member
    Join Date
    Sep 2008
    Location
    Calgary, AB and Vancouver, BC
    Posts
    7638
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    Default

    I've gone with:

    1x Blood DK
    1x Arcane Mage
    1x Desto Warlock
    1x Resto Druid
    1x Resto Shaman

    The composition doesn't have the simplicity of double Shaman.
    But I like having Wild Growth and Rejuvenation stacking across the team.
    Plus Mark of the Wild across the team, and Thorns on the tank.

    Still tweaking one button spam for the healers.
    Shammy can Lightning Bolt indefinitely; Druid can Wrath forever.
    Glyphed, innervate is 50% mana on the Druid and 100% on the Shaman.

    Possibly run one healer as a main healer, via Repeater Regions.
    And the other as a passive heal boost / support DPS.
    But I like both healers with a healing and DPS rotation that is mindless.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  2. #2

    Default

    I've been reading your posts to help me setup my pala + four shaman.

    I'm using your macro combination above and it works nicely!

    I never noticed the cleanse talent, to have a method to dispel magic is going to be useful I think, I'll have a quick respec.

    So thanks for your posts, they've helped me out!

  3. #3

    Default

    Quote Originally Posted by dancook View Post
    I've been reading your posts to help me setup my pala + four shaman.

    I'm using your macro combination above and it works nicely!

    I never noticed the cleanse talent, to have a method to dispel magic is going to be useful I think, I'll have a quick respec.

    So thanks for your posts, they've helped me out!
    I use cleanse on the last boss in Vortex Pinnacle Heroic. it's a magic root before a big aoe. You can dodge it by jumping, but I don't always dodge it.

    Glad they helped :-)

  4. #4

    Default

    Quote Originally Posted by Ualaa View Post
    I've gone with:

    1x Blood DK
    1x Arcane Mage
    1x Desto Warlock
    1x Resto Druid
    1x Resto Shaman

    The composition doesn't have the simplicity of double Shaman.
    But I like having Wild Growth and Rejuvenation stacking across the team.
    Plus Mark of the Wild across the team, and Thorns on the tank.

    Still tweaking one button spam for the healers.
    Shammy can Lightning Bolt indefinitely; Druid can Wrath forever.
    Glyphed, innervate is 50% mana on the Druid and 100% on the Shaman.

    Possibly run one healer as a main healer, via Repeater Regions.
    And the other as a passive heal boost / support DPS.
    But I like both healers with a healing and DPS rotation that is mindless.
    Are you spamming rejuve on all your team? How is your mana working out with the druid?
    For your main heals on the druid I have found nourish to be lacking now since the expansion? How are you handling the big heals without running out of mana?

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