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Thread: PvP hunter team

  1. #1

    Default PvP hunter team

    I had a decent PvP team of pets on Mag before they changed the pet talents and am pondering a new team.

    Does anyone know if pet abilities can stack? For Example, if I have a team of Raptor pets will they be able to each land their own stackable debuff? 5 debuffs and each stack 5 times?

    And am also wondering if pets can cast things like a spider's web on a player at the same time. I am hoping the answer would be no giving a full spider team the ability to keep one player in a sticky net until he is dead. Recasting the web when another one expires.

    Also, feel free to offer any advice or thoughts on pvp hunter pet things.
    Dana Pain
    Legion of Boom
    Kil'Jaeden



  2. #2
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    It's kind of weird..

    My hunter, as a solo toon, was superb at PvP throughout the Burning Crusade expansion.
    But my hunter team, didn't do so well.

    I've been leveling them, purely for tradeskills, having given up on them as far as being competitive in PvE or PvP.
    That's not saying they cannot be good in those areas.
    But with my style, other teams offer more for me at least.

    Cannot give you information on the pets, sorry.
    TKASomething has been the best hunter resource I've found.
    Not sure if pet specials would be subject to diminishing returns, but most things that root, stun or fear are.

    The glyphed snake trap is fairly resistant to AoE damage, and that's a lot of poisons down at once.
    Concussion Shot, on round-robin could keep an opponent at bay.
    Scatter Shot is now a base skill, which could be nasty.
    Silencing Shot is a marksman skill, not sure if you want that tree for PvP.
    I've always liked Bestial Wrath and Intimidation (the latter on round-robin).

    Messing around with Trap Launcher..
    Have that keybound.
    And then mouse broadcast the trap itself > Send Next Click.

    I like that you can glyph Mend Pet, which means no more food for happiness.

    You could likely set up SetView(x);SetView(x), so each is slightly off.
    And then Flare close to 360 degrees around your team.

    Entrapment is Survival, not sure if that's worthwhile going for or not.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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  3. #3

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    Thanks! Very useful information!
    Dana Pain
    Legion of Boom
    Kil'Jaeden



  4. #4

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    The damage output of 4-5x kill command at 85... is pretty sick. You also get mortal strike type skill... but overall i don't see this being the best team to run.
    The Internet: We Know Drama
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  5. #5

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    I was thinking of a way you could get multiboxing jump kiting working with shamans. I don't know if this has been done before but I was thinking of setting it up similar to how GTAOE works. You hit space bar, it activates mouse broadcasting, and it cancels. I haven't looked into the cancel methods I am still leveling my DK's. However I don't see why it wouldn't be possible. All of your characters jump at once, mouse broadcasting on. You spin, shoot airborne, land and mouse broadcast is toggled off, and follow is reset. It, combined with 4 or 5 pets focusing something down could be pretty potent. You just run away like a little girl while your pets do their work and throw jump shots into the mix. No good for Arenas, but it could wreck havoc in some BG's.

  6. #6

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    Quote Originally Posted by Mercbeast View Post
    I was thinking of a way you could get multiboxing jump kiting working with shamans. I don't know if this has been done before but I was thinking of setting it up similar to how GTAOE works. You hit space bar, it activates mouse broadcasting, and it cancels. I haven't looked into the cancel methods I am still leveling my DK's. However I don't see why it wouldn't be possible. All of your characters jump at once, mouse broadcasting on. You spin, shoot airborne, land and mouse broadcast is toggled off, and follow is reset. It, combined with 4 or 5 pets focusing something down could be pretty potent. You just run away like a little girl while your pets do their work and throw jump shots into the mix. No good for Arenas, but it could wreck havoc in some BG's.
    Oops, you just got charged by a warrior and hamstrung and now he's Bladestorming the rest of your team in their dead zone.

    Save yourself the pain and don't try to multibox hunters!!
    Cranky old-timer.

  7. #7
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    You'd probably be better off having Spacebar = jump on all of your toons.

    Make a mapped key...
    - Press = IWT, so they'll spin towards your target.
    - Release = A shot you can cast while moving.

    Then you spin the main toon away, continue running.
    Either initiate follow quickly, before they land, or go with strobe follow.

    I'm not a fan of hunters for PvP.
    But if someone wants to go with them, that's their choice.
    Every class has options which can work to their favor, but there are more and less optimal choices.

    Hunters have the deadzone, so you might want an escape mapped key.
    Something which functions like a spread out command.
    So the warrior who is in your midst gets one of the toons, but not all of them.
    And the rest of the team gets to shoot him.
    A bladestorm warrior is crappy to have in your group, as any class.

    Hunters can drop traps, and possibly have the Entrapment talent on one of the Hunters.
    Which might get the warrior stuck, after the Bladestorm ends.
    Same idea as dropping Earthbind & Magmas, as you spread out.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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  8. #8

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    I just try to offer the public service announcement where I can. I was a 4xHunter fanboi once and then BC came and the comp fell to pieces. I have 4 at L80. I don't intend to ever spend any more time with them.

    It's not me theorycrafting that hunters have trouble in PvP... I've lived it.
    Cranky old-timer.

  9. #9

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    I haven't played hunters since 2005, but the way you dealt with warriors then, when they intercepted you and hammied you, was to freezing trap them, walk 20 feet away and unload an aimed shot followed by a multi-shot etc. Popping 4 down at once will cause any intercepting warrior major problems. No individual class is perfect, they all have problems. I think of pets as a sustained dot that I have a high level of control over. In a BG, 5 heat seeking pets all totally sync'd on target issuing kill commands is going to run a train on people. You don't even need to expose your hunters. Stand off, send the pets in and profit. IF anyone approaches you, intercept with pets, snare them up and run away. Turn and blow them up. Standing off and using your pets as an assist train might seem like a waste of 4 or 5 slots if you rarely mix it up. However, 4 or 5 BM pets will tear people up in a pretty efficient manner. I think to the extent that not contributing your own DPS much is offset by the superior coordination of your team. Just keep your head on a swivel and run from anyone approaching you. Don't let them close the distance and if they do get your 4 or 5 freezing traps down, and create distance again.

  10. #10
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    Pretty sure the Warrior is immune to everything (aside from being killed), while the Bladestorm effect is up.
    And he's in the middle of your team, doing massive damage to everyone.
    Meanwhile you have your crappy melee attacks.

    If the hunters pick the battles... and start at range, they're a powerful class.
    Lots of damage options, for all three styles.
    They can kite you, quite easily if you want to chase them.

    My biggest problem as a hunter boxer, is that you don't have much defensively.
    Compared to a lot of other compositions, anyway.
    No real heals with 5x Hunters; I suppose you could be 4x Hunters + 1x Healer.
    Melee range is really crappy damage.
    It is hard to sync Disengage, although you could have them all pop it and IWT to face the enemy at range.

    There are a lot of things I like about hunters; they were one of four teams I choose to RAF, way back when.
    But they did stay at 60th, until I started alchemy for a reason too.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


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