I think the turret model is outdated, and movement will slowly become more and more of a necessity. Any decent spell cleave team will make it pretty rough using our old turret model with the amount of aoe cc available.
DK ranged Howling Blasts inflict Chilbains = 10 sec 25% slow.
Druid solar beam, instant cast 10 sec AOE silence.
Warlock Hand of Gul'dan - 2 second AOE root, following by a 2 second stun if you don't move out of the circle in 6 seconds.
Warlock Shadowfury - SSDD.
Mage Ring of Frost - 3 second AOE freeze if you don't move the hell out of it
Smoke Bomb - 10 seconds where you can't target into or out of the cloud while you stand in it.
Just off the top of my head. Theorycrafting, however, means that any decent spellcleave comp will tear a turret boxer to shreds. Take Druid/Mage/Lock/double healer.
Druid in stealth, instant cast roots your main Solar Beam, Mage tosses a Ring of Frost, Lock will follow with a shadowfury, Ring of Frost activates, add in a frost mage Freeze... even with quick reaction time we're talking 12-14 seconds of cc.
Connect With Us