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  1. #1

    Default down < 17GB

    I was able to get my WoW dirctory down to under 17GB on my SSD. Aside from the usual /cache /updates and patch files I went into /data and there was a /data/cache folder as well with about 4.8GB of stuff. I renamed the folder and launched WoW - it recreated the /data/cache folder, but it's only a few hundred MB now, not 4.8GB. I'm not totally convinced this is a safe thing to yet, I'll let you know if I find any problems. Every other post I've seen (including some from blues) say that it should take about 22GB total once patched for 4.01

  2. #2

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    Quote Originally Posted by jak3676 View Post
    I was able to get my WoW dirctory down to under 17GB on my SSD. Aside from the usual /cache /updates and patch files I went into /data and there was a /data/cache folder as well with about 4.8GB of stuff. I renamed the folder and launched WoW - it recreated the /data/cache folder, but it's only a few hundred MB now, not 4.8GB. I'm not totally convinced this is a safe thing to yet, I'll let you know if I find any problems. Every other post I've seen (including some from blues) say that it should take about 22GB total once patched for 4.01
    Thanks for testing this. I'm definitely interested in your results and hopeful everything turns out ok. Keep us updated!
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  3. #3

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    Iv never done simlinking is there a reason wow won't run from a Hard Disk with the data folder linked (with the mklink command) to the SSD?

    Well forget that... the data folder is 21g lol ...

    I play without sound though so looks like I could dump 4G with no problem.....

    Only need textures on the SSD dont need sound there.


    It seems that the 5 main files are the mpq files art, expansion1, expansion2, oldworld and world. I bet those 5 contain over 90percent of all the textures we need. Wonder if those 5 could by symlinked (mklink) to the SSD.
    Last edited by Sam DeathWalker : 10-16-2010 at 01:29 AM

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