I'm going to live forever, or die trying.
5 Shaman Northrend Heroics - My YouTube Channel - Details about my setup (outdated)
T2 Heroics: lvl 80 Heroics wearing lvl 60 armour
Running 5-6 accounts on one computer, currently playing Horde on US-Skywall.
My main teams:
5x Shamans lvl 85
5-class team lvl 100: Paladin, Druid, Shaman, Mage, Priest
That would be me, had a nice long post explaining every boss but then my comp froze so I'll just do the 3 hard ones lol. I have 1 prot pally and 4 shammies.
Skeram: I pop hero on the pull and fire eles. Chain lightning every cd to kill adds and hammer of justice for any chars that get MCd. If you happen to kill the MCd char, don't worry, it's better than it killing all of your team. Shadow resist aura as well to help prevent MC.
Twins: Pally on the right side (won't need healing at 5.4k gs) shammies on the left (1 healing, only takes 3 hits fom caster boss to die). Use seal of vengence with pally, don't use consecrate. Make sure dots are refreshed BEFORE they get near to expiring. Don't use elementals. Don't heal when they teleport. When they do, it's a complete aggro wipe, the dots will cause them to run back to the original tanks. It's easy to out dps the health they heal as they walk past each other.
C'thun: I would have said twins was the hardest to do, but I've gotten used to that fight whereas c'thun is still really hard. He does constant eye beams which jump to players with 10 yds, doing double dmg each jump, so spread out. He has like 1.3mil hp or something, and you have 50 seconds to dps him down before dark glare starts, which is easy to avoid if you react quickly. I like to get him to P2 before this though. In P2 don't bother dpsing him, you do like 99 dmg lightning bolts or something stupid like that.
Every 10 seconds a player will get ported to the stomach where you start getting a stacking debuff which dmgs you (this dmg scales with spell power, stupidly so, so don't stay in there for long at all). There are 2x 25k hp tentacles in there which have to be killed to make c'thun vulnerable to attack. I just heal up top and switch to players which get ported, 1 flame shock while swimming to the grey platform and 1 lava burst before getting onto it and ported back out (any longer and the debuff kills you). A physical dpser (warrior, rogue) can stay in there for quite some time.
When both tentacles are dead, you have 45 seconds of time to kill him. Pop hero and eles. You will have charcters not in range so you need to be able to dps with some while seperately moving others into position. They will be spread all throughout the room. Last time I did it I got c'thun to about 5% left after vulnerability and kept dpsing for another 15 seconds to get him down that last bit.
If you wipe, you can teleport to outside his room from the 3 NPCs after the first boss. And if you are really struggling, it will be pretty easy to get pugs in to help finish him (they get their achievement) to help finish him off.
Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer
I tried 7 boxing AQ40 this weekend and Skeram kicked my butt. I have a 6 druid + 1 shaman team and the mind controls just rocked my world - grr. I was doing OK on DPS, but I couldn't handle the mind controls plus keeping aggro with my tank and healing. Any advice? I'd love to get past Skeram to the fights behind it.![]()
The other way to do it is to just solo with your tank when you get to the boss, leave the instance with your other chars. With good gear the absorb and self healing abilities are good enough to get you through.
The other tip would be to burn your major cds straight away so whichever char gets MCd doesn't get to use them. Maybe try just nuking the Mcd char straight away.
Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer
Twin Emps will require two teams to pull it off. Its a bugged fight with a messed up aggro table. One mistake and its all over. You can totally live through the damage, but if screw up the aggro tables and get the two together, they instant heal to full - and you can't out dps it. If helps to have a 3rd party on bug nuking add duty too.
C'thun will pwn you. There is like 50 things going on all at once inside the room. If you've got like 5 people (independant) its cake at 80. But boxing it? Ya......
-Legion of Boom Founder-
-Retired-
Fire elementals up top kill stalks quickly, they only have 2.2k hp except for the large ones that grow. I usually save EM for the tentacles in the stomach.
One thig I've heard which I have to try is that you don't get the stacking debuff in the stomach if you are standing on a bit of dry ground. I'm not sure this is true, but it would make the fight a whole lot easier.
Twins is WAY easier than C'thun. I have them down pat. Pally tank doesn''t need a single heal and 1 shammy can easily outheal the dmg of the caster boss. It just has to be constant healing. I use hero straight after the first Teleport and when they tele for the 2nd time they are usually at around 30% left.
As for the bugs that spawn, it doesn't bother my tank and fire nova is a god send.
Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer
Hey valkry, thanks for the info on doing Twin Emps. I successfully down them yesterday using a Pally tank and 5 other of my chars. - resto shaman, 3 elemental shamans and a mage. It was actually a one shot and is super easy. I even messed up on the 2nd teleport and the tank pulled aggro on both. I was able to take the caster back to my own casters and they pulled aggro back, they healed back up to 80% or so, but was able to take them out anyways.
I was able to get C'Thun to phase 2 several times, the Digestive crap really kicks my butt. Killing Ouro helps speed up the run back since you can TP straight to C'thuns chamber.
I have 3 24" monitors, main account in the center, and two monitors that are vertical with 2 wow windows stacked at top and below. One on of the monitors I open up a 3rd game window for the mage.
I needed to use Heroism to get into phase 2 because the knockback from the tentacles really slows things down. In phase 2, once someone gets sucked into the stomach, it goes downhill fast. You barely have enough time to even make it to dry ground, let alone cast a spell. I have been able to cast 1-2 flameshocks with a Lava Burst, but by the time i get to the exit, I have like 500 health. I have made it to the side islands and tried casting heals, but you still take a large hit from a DoT. Mine hit for about 7k on the 2nd tick, so the third is death. Usually I have a second toon in the stomach before the first is out or he dies as the next one comes in and by the time I move the mouse over and start moving, that toon is already 50% health. I've been able to get him to a weakend state once, but by that time all my dudes had died in the stomach. Maybe having the 6th account stacked ontop of the other two windows is actually hurting because it is more windows to manage and more clicks thus guys just standing there in the stomach. I can cut the mage out or replace a shaamn with the mage, but that is less DPS on C'Thun in phase 1. I tried C'Thun phase 1 without Hero it that isn't gonna happen. Resto shaman specced to elemental. Shamans are about 5k GS and the mage is a little over 6k.
Any help would be appreciated. Oh for buffs, Pally wisdom, flasks, fish feasts, int, scroll of fort, drums of wild and kings.
-Kuro
Paladin Tank - Bubbleshox
Blood DKs - Deathshox, Warshox, Conquestshox, Famineshox
<Clan of the Red Dragon> - Malygos - Alliance
Heya, glad you got twins, it is pretty straight forward once you get the knack of it, just liek any fight. It's wierd that people on this site of all sites don;t believe it can be solod.
For C'thun, when I run in, I use my spread macro straight away for 2-3 seconds (i spread while popping hero and laying totems). This ensures that only one char gets knocked back at a time and i just swap to that window while continually spamming my dps button and move that char forward.
As for the stomach, yea, the acid hurts. It scales directly with your spell power. I'm going to try on my next run using my shammies as Enhanecment (only for c'thun) and NOT getting the 30% of AP is sp talent so that they can spend a long time in the stomach. All that would be required of them is to get to P2 before the big angry laser beam lol (although with gfz turned up and a moderately quick reaction the beam is avoidable and hero can be saved for P2 if you can avoid it consistantly). Spamming interact with target would also help for running them all back to the boss as soon as he becomes vulnerable.
In Cata this fight will become easier. I'm working atm so I havent been able to try out if standing on dry ground inside the stomach stops the dot. If so it might be ok just to gather the whole team inside and kill them at leisure. When my guys go to the stomach, I do flame shock on each tentacle while moving, and 1 lava burt as i get onto the grey pad and get out straight away. Every other shammy is just spam healing themselves up top while fire eles run rampant.
GL
Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer
In the stomach, the dot that scales with spellpower is constant all over and the one from the acid is separate from it, if my memory serves me right.
I'm going to live forever, or die trying.
5 Shaman Northrend Heroics - My YouTube Channel - Details about my setup (outdated)
T2 Heroics: lvl 80 Heroics wearing lvl 60 armour
Running 5-6 accounts on one computer, currently playing Horde on US-Skywall.
My main teams:
5x Shamans lvl 85
5-class team lvl 100: Paladin, Druid, Shaman, Mage, Priest
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