I dont have any issue with characters following each other.
The problem I had was when I moved all the characters at the same time using WASD, or if I send movement to individual characters using other keys.
I appreciate your breakdown of the client server communication that takes place when multiboxing, it quite clearly illustrates the reason why moving other characters from the main window has a slight delay.
What initially put me off of broadcasting software was that the one I used for the first time didn't allow any kind of configuration, so there was no way to prevent WASD from being sent to all windows. So I used macros and lua to make the characters follow each other, and didn't bother with the key broadcasting software.
Since that initial experience I've moved my multiboxing efforts onto a different operating system, which has a wider range of multiboxing software freely available.
Following owltoids advice I've found that HotKeyNet can allow me to launch five instances of wow more easily and has the ability to rearrange the window size and position during gameplay.
HotKeyNet also broadcasts key presses, and is highly configurable. I couldn't get HotKeyNet when I started out, it's not available on os x. If my initial experience had been with that then I would have been fully prepared to use it to send keys "1" to "=" to the others characters as skwert suggests.
Since I started using HotKeyNet about 15 hours ago I haven't taken advantage of it's key broadcasting capabilities during gameplay, however, as time passes I'm certain that I will start to use those features.
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